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-   -   I hate airplanes (https://www.subsim.com/radioroom/showthread.php?t=83741)

ShadowWulf 08-28-05 05:49 PM

I hate airplanes
 
hey i just started a career in 1939 and im heading toward AM19, and as soon as i start rounding the area toward scapa flow and lock ewe im bombarded by airplanes practicaly ever 10 minutes. It was fun at first but not im getting low on ammo and im still constantly getting attacked. Is there some trick to avioiding airplanes or areas where they are more concentrated? Am i doing something wrong, or is there just always tons of planes up toward enemy ports? Any help is appriciated.

CCIP 08-28-05 05:57 PM

There's a carrier in Scapa flow. That's where these guys came from :hmm:

urseus 08-28-05 05:59 PM

Wasnt no carrier when i sunk in there on my frist 39 patrol.

Then i freaked out OMG IM IN SCAPA FLOW!!! RUN!

CCIP 08-28-05 06:05 PM

He's there at the time. Not in september I think, but later on. Just trust me on that one.

There was this one time, with the first version of AirPower which didn't tweak the carrier air groups properly...

...well all his 24 swordfish came out at dawn to greet me :dead:

ShadowWulf 08-28-05 06:12 PM

hehe is it possible to find and sink the carrier to get rid of the problem. I'm guessing its in or near an enemy port with other battleships, and nets and mines if your using some of the mods, (also the fact its a huge ship with airplanes all over it) but if you feel like taking some chances can you actualy find it and sink it, and if so will the airplanes be less frequent.

CCIP 08-28-05 06:15 PM

In a word, yes. Although there's shore-based planes in northern Scotland anyway, you WILL get rid of those pesky Swordfish if you sink the mothership. The carrier works just like you would expect it (wait til 1943, and you'll suddenly be surprised in all kinds of funny places by naval aircraft, only to bump into the HK group that launched it a couple of days later. I've had that happen!)

andy_311 08-28-05 06:22 PM

There's also a carrier group in Loch Ewe late 42-44,2 carriers to be precise Illustrious class and an Escort carrier unless you intercept her in late 42 in Am52 but like it been said there's also land based aircraft. and they are complete Bas****s

ShadowWulf 08-28-05 06:32 PM

you guys know if there is a range at which land based planes cannot reach due to fuel or patrol areas? Is there a safe point at which airplanes generaly wont go out past in range from their base?

urseus 08-28-05 07:16 PM

Check your map that came with the game.

It has aircraft range on it.


How many torpedoes does it take to kill a carrier? 3 or 4 impact? How many magnetic?

Gammel 08-28-05 07:34 PM

In pre- radar times dive in daylight and surface only at night.

When they get radar on their planes your change of survival goes strait downwards.
Use the opposite tactic. Dive at night, and surface the day. So you have a chance to spot the planes visual and dive away. At night you´re lost on the surface.
Better is not to surface at all, but thats hard.

You´ll welcome every storm in the late war days.

Have you installed Real Uboat Mod or the airpower mod?

I´m happy to be in 1940 in my career, some time ago i did start a career just for fun in may 1943.
2 of 4 times i did not make it out of the biscaya bay, one time they bombed me just at the point where my escort turns away. Even did not made it to my diving point. :(

You´re not the hunter any more, you´re the hunted.
But their is a little change of survival even those hard times.
It happend in real too. Anyone read "Iron Coffins"? He did make it even without a snorkel equipped to his boat.

Detritus 08-29-05 10:27 AM

Quote:

Originally Posted by ShadowWulf
you guys know if there is a range at which land based planes cannot reach due to fuel or patrol areas? Is there a safe point at which airplanes generaly wont go out past in range from their base?

The map gives you an OK guestimate where it's safe. Alternatively, you can check out the each planes' range from SH3\data\Air and try to figure it out from there. Personally, I used parts of Airpower 1.4b mod to cut down the number of planes to more manageable level and then edited each planes maxrange a little, increasing some, decreasing others. The point with this is to not to get rid off them but at least have a chance. Staying under surface and only fighting when absolutely no other choises available is still the key.

ShadowWulf 08-29-05 09:10 PM

Alright. Thanks for all the help, and no im not using the airpower or real uboat. I figured i would get used to the game going normal for the most part before i start using real uboat.

Detritus 08-30-05 05:46 AM

That's a good way to do play, learning the whole thing well enough before getting serious with it (if that's what you want, that is).
You don't actually have to use all the parts of Airpower, i.e the ones that make your less efficient and the planes tougher. I just used the Land and Sea files to cut down the number of planes. It's still tough enough even with those applied. Watch out if you ever get to the coast of South America/ Caribbean. Planes galore and they do mean business :down:

svenks 08-30-05 05:52 AM

Quote:

Dive at night, and surface the day. So you have a chance to spot the planes visual and dive away. At night you´re lost on the surface
Hey, that's good thinking! Now why didn't I think of that yesterday (See http://www.subsim.com/phpBB/viewtopic.php?t=42338

That might have saved my A**. Another lesson learned :up:

BRGDS
Sven

FAdmiral 09-14-05 04:15 PM

Now that Brest is a German port, I'm getting German JU-88's
going after my merchant targets to the northwest of there.
I had to surface to get them to stop bombing my juicy C3 so
I can get the credit. It worked !! Once they saw me after the
merchant, the bombing stopped. That northwestern BF grid
seems to be crawling with merchant targets and I want them
all. The German planes can bomb the DD's all they want,
and I hope they will.....


JIM


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