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Sub Vs Sub Cold war style
Has anyone ever managed to track a sub subout being detected in multiplayer?
If anyone has any tips to share I would like that, I find the idea of beinh right behind someone without htem knowing very intresting :P Also, is there anyway to go silent other then ordering full stop? Or will you always show up on narrowband no matter what if your close to a target. Thanks for the replys |
In my experiance in mp as soon as you get a rough idea where the enemy sub is, you let rip with the weapons.
Obvioulsy in the cold war usually both sides detectec each other but hung around to collect data on their opponent. Failing that say if you were tracking a boomer then you hoped to stay hidden. MP usually is about frying the other guy before he fry's you. Perhaps it would make an intresting scenario where you start on peace time ROE. They tend to work better in SP because you have time compression and these things tend to take time. However one thing I have been wondering about it Towed Array protocal. We often hear about subs hiding in anothers baffles, why not steam along with the towed array out all the time. (must be easier than crazy ivans ect) :ping: Can any of those in the know advise? :hmm: |
I dont claim to be ' in the know' but have always felt SC/SCX/DW unrealistic in implementing 'baffles.'
In real life I can understand that operational proceedures may preclude regular cruising with the TA deployed and therefore the limited Sph. range and stern baffle provides stalking opportunities. If you stalk you would not approach to a range where your target could tack to a bearing 'quickly' which would reveal you. So that implies a range outside Sph. Conf. coverage. In- game there are no limitations other than speed/reverse for TA useage.The norm MP is to run with TA out except possibly in emergencies or in shallow waters. Stalking a target sub at 'range' by hiding in its baffles presupposes a blind spot at the rear of the sub. There is no TA rear baffle implemented. Having some basic understanding of real TA construction I would have expected considerable degradation in the TA receptivity around the 180 deg arc. If this isnt 'classified ' info perhaps someone can enlighten us ? :hmm: |
I've heard Ex-Navy types saying that they don't operate with the towed array deployed all the time.
On the older Russian submarines that had TAs (Victor III, Akula, Sierra) their towed array cables were made of this rubber stuff that couldn't be wrapped very tight around its reel so they had to build those big cool looking towed array pods on their rudders. Now these rubber cables were very fragile so they wouldn't be used all the time because of the risk of breakage. Also lots of Russian subs didn’t have TAs. The HENs, Yankees, Alfas, Victor I/II, Delta I/II/III, Charlie I/II, Papa, Mike, every Cold War Diesel etc. So that’s why we were able to hide in their baffles… |
The ' Unofficial Transcript ' into the USS Greenville collision gave clues to the fact that real-life baffles are greater than in the sim.
If there is a 180 deg TA baffle then shouldnt we have it in the sim ? |
................correction a baffle arc at the 180 deg position. ;)
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well the towed array on the russian subs could run at full speed where as the american one i dont think could (could be wrong here)
as an akula skipper i do say its not realy worth using the towed array unless you are in open ocean littorals or just feeling tense cause you think some one is behind you |
I don't get it .. why should be usage of TA limited ?
IRL in peace time this can be due a risk of losing the array. You have lot's of things in the sea .. which you don't see (ie hear). But at the war time ? Risking to loose array compared to risking to ignore enemy sub - there is a clear answer. Baffles masks, that's right, but good captain knows it and changes course often. I ususaly do slowdown to 5kts (to enable hull sensors), 90 degree turn, (to scan whole circle with all sensors), then turn to orignal heading. I use TA only for distant tracks. In 'busy environment' can autocrew easily clutter your display (and audio reports) with ambigous tracks (especially when there is lots of new and loud contacts like torpedoes and CMs). You also have to pay atention to keep your TA intact (and not touching the bottom). When I know where the targets roughly are, then I usually retrieve TA. It gives me more freedom - one less thing to worry about. In dense situation, you can get much better data from UUV. On the other hand, on large distances, TA is priceless, of course. Buffles or not, you can't sneak upon sub, which suspects there is somebody sneaking upon it. |
true but its diffrent if it doesnt have a TA
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i was meaning in the game source try it for your self and see :D
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Well, in that case, only the Seawolf needs to retrieve its array. The 688 and all Akula classes have no need to do so.
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yup thats what i mean only problem with the TA is when you reverse kinda breaks and get rather annoying too especialy when you cant sit on the bottom with it
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hmm ive been thinking about this, I think it may be that most of the time, subs are on their way somewhere. Either to their mission or back to port.
Now whilst they are doing this they wont be going at 4 knots. Higher speed means sonar washout. And the towed array most likely would be stowed. Whilst your at your position/ mission grid, whatever, it makes sense to go slow with the TA, for maximun Situational Awareness. Obviously all the above is conjecture on my part. If anyone can shed more light on this please do so . |
where i am under ice its not to good to have a TA out ok ok im between 4 and 8 knots but im also very very shallow only 30 or so meters which means if i have to dive and come up to avoid a burg i could stare my TA on it
its good out in the flat areas but i dont use it often |
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