![]() |
Should RUb feature the Type XXI at all?
There has been a lot of talk about the Type XXI recently. As many people know, the Type XXI never actually fired a torpedo in anger in WW2, yet RUb features the Type XXI because I figured that it may have been ready a month earlier than it was. However, it's a very tenuous case. In RUb, the Type XXI exists in the game for a month, and players who want to command it have to wait about nine months for it to be made ready.
So I'm considering removing it from RUb altogether. So what do you folks think? |
I think we should do what we can for the darn thing, provided it doesn't screw up the other subs and doesn't result in too much unwanted labour and half-assed workarounds.
I'm not against it or anything, but I suppose it all depends on the effort involved. I'd actually suggest that YOU personally don't spend much effort and headache (because that's what modding/testing is, in a nutshell) on it, and let those interested look for fixes and offer solutions. If they find them - I don't think it would be much problem for you to evaluate and implement them. No need for heated debates and soured spirits like I've seen in the other threads. :-? |
I would just like to quote a recent post by TteFAboB that, I think, is relevent here.
Quote:
|
...
i for one want to have something to look forward to, dont remove it!
instead, try to fix the radar if possible :) |
I personally don't see the harm in keeping it, you don't have to use it if you don't want to but if it's taken away you don't even have a choice in the matter.
Would you get rid of insurance just cause you might never use it??? |
I'm all for keeping it, (though I'm not yet a RUB user).
I expect I will be someday soon. Lastly, I just gotta say I really can't understand all the hostility the XXI causes. This place is so different from other boards...until one brings up the XXI, then all of a sudden the heat comes on. I was involved in another discussion on the subject here, and some joker just hotmouths at me and starts badmouthing my PC. That very same thread in just a few posts from there started finding the wanted fixes for this sub. If we'd have let that person shut us up, we wouldn't have some of the fixes we now have on the table. Not to head off on a tangent, but there seems to be a small group of people here who need to cool down a bit about the XXI issue, (on both sides). It's very hard to believe that this animosity's built up to the point that Beery's considering removing the sub. It's a darned shame. :nope: |
The XXI is NOT a 'fantasy' sub, it really existed. Also, what isn't modelled in this sim is an ace U-boat commander's influence on Karl Donitz, pressing him to speed up introduction of the latest technology.
A captain can't perform miracles, but it's not beyond the realms of possibility that his efforts to influence BdU early on might have speeded up the introduction of the XXI by a few weeks. I say: Keep the XXI, but keep the limitations on it also, so the player can only start his first XXI patrol in April 1945. That means he should only have time for one patrol before the war ends. The XXI is a wonderful in-game reward for those captains who struggle on frustrated as hell with their old deathtrap Type VII's and Type IX's throughout 1943 and 1944. I'm telling you, without the XXI to look forward to and motivate me, I wouldn't even bother playing a late war career, it's too frustrating. Remember, the Type XXIII (the XXI's baby brother) isn't in the game, so compensating for that by allowing the XXI to make one war patrol isn't stretching realism too far. If you want to eliminate a 'fantasy' sub from RUB 1.43, then eliminate the Type VIIC/42, which was never even built! |
Quote:
|
Quote:
|
Quote:
|
Ideally, I'd like the XXI replaced by the XXIII in SH3, but that's not possible for modders to do without an SDK since we can't make a 3D model of the XXIII and integrate it into the game.
I'd hoped that Ubi might build us an XXIII, but no such luck. |
What Oesten says. No need to be a bloody killjoy over it.
|
Im all for keeping it, for several reasons.
1) It did go out on ONE war patrol... which thankfully for the allies, the war ended just before the XXI commander got to within 500m of 2 British crusiers and several destroyer escort. Later on that XXI commander ported with the SAME British cruisers to surrender. The XXI command spoke to the crusiers skipper and told them he was within 500m ... the Brits were astonished as they NEVER knew he was there. A testament to the "Uberness" of the XXI. 2) It was put in the game as a "reward" to the players that make it that far. Realistic? Not really. Fun to see what may have happend had a XXI entered the war in the waining months...YOU BET! 3) The same technology was used in the XXIII, a smaller derivative of the XXI with only 2 torps and 14 crew. It was VERY succesful in the Med... considering its small size. The technology was mature...it was the manufacturing (63 day from raw material to FULL SUB!!!) that hurt the XXI and delayed its entry. |
I'm not against keeping the XXI, but there should be limitations to simulate it's late availability and problems in getting them into service. Apparently the first ones were commissioned late June 1944 but there was no patrols done before march 45. So my guess is they should be available in July 1944 with a waiting time of 6-7 months...
As for the VIIC/42 it should not be available at all (none were ever completed). I've seen others talking about the XXIII. Even if graphically it would not be right, couldn't it be modded as a new version of the type II ? After all type XXIIIs did see some action and were quoted in one of the books I have as 'the best submarine of the war'. |
Quote:
|
All times are GMT -5. The time now is 02:50 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.