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Hi there,
Do you know if it exist a mod like Random Tonnage but for use without SH3Cmdr ? (I don't like the fact to restart the game after each patrol with SH3Cmdr). Thanks ! |
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Well, that's what I read in the readme of SH3Cmdr.
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Is this mod RUb compatible?
I'm not just asking whether it overwrites a RUb modified file. That's not the end of the world. Rather, will it have a negative effect on something RUb installs or will it simply override RUb's reduced tonnage changes? |
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It depends. Certain people have randomized features that would make it better for them to quit SH3 and reload via SH3Cmdr again.
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Well, no, you're right :)
Thanks for your reply. |
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You have to restart SH3 via Commander in order for the program to randomize and write the values to the appropriate files. Because of the new Commander architecture, this random tonnage files are no longer necessary, though you are welcome to use the names. I haven't updated those with all of the new ship classes, though this can be done. If you don't like the SH3 Commander tonnage values, you can modify them by editing the values in the Ship displacements.cfg file in your SH3 Commander/Cfg folder. Instructions are on how and what to edit are in the config file. |
Re: New Random Merchant Tonnage and Name Mods (v1.4b Compati
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Re: New Random Merchant Tonnage and Name Mods (v1.4b Compati
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Re: New Random Merchant Tonnage and Name Mods (v1.4b Compati
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:lol: |
What if I do not use SH3 Commander, Can I still use it stand alone? :)
:oops: Silly me, I already have it. |
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