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Dynamic Campaign and Replayability
It's of course a great idea to make a game enabling you to play the counterpart of an U-boat, and videos show that the implemented mechanics are really stunning and well-done for my taste.
But such a game, like Sea Power and similar, highly depend on replayability in the form of mission editors and foremost: Dynamic Campaigns that replay in different setups and situations to master. Has a Campaign been added to Destroyer - The Uboat Hunter, or have the devs any plans to still add it? Are there appropriate mods that you can load? Thanks and Greetings, XS |
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