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-   -   For the creators of Dark Water (https://www.subsim.com/radioroom/showthread.php?t=257231)

Nenadmse 06-30-24 12:44 AM

For the creators of Dark Water
 
A couple of days ago I downloaded Dark Waters V6 mod and I was blown away. Exactly what I was looking for. I played SH3 a long time ago, since I retired, I started playing SH4 myself. When I say that the mod is outstanding I mean the graphics and the idea, great. As far as the technical side is concerned, it's miserable.
-- you did not edit the .upcge file correctly (the number of torpedoes is 6 instead of 19 as in the .cfg file.
--map and navigation POOR. What do you think that the navigator does not mark on the map in which direction the submarine is moving. For each contact, the movement axis is also marked. The world map is a tragedy, with all those lines and stupid water colors (the deeper the water, the color should be darker, not lighter). Have any of you seen a real nautical chart?
--If you wanted the missions to be more difficult, increase the escort, air defense, etc., and not reduce the ability to fight with a submarine.

In any case, it took me 4 hours to correct the mistakes (since I like to cheat, I added a little more torpedoes and increased the speed of the submarines, so now I'm happy as a pig when it rolls in the mud).

Thanks for the great time I'm going to spend with this mod.

hauangua 06-30-24 03:25 AM

Quote:

Originally Posted by Nenadmse (Post 2916343)
A couple of days ago I downloaded Dark Waters V6 mod and I was blown away. Exactly what I was looking for. I played SH3 a long time ago, since I retired, I started playing SH4 myself. When I say that the mod is outstanding I mean the graphics and the idea, great. As far as the technical side is concerned, it's miserable.
-- you did not edit the .upcge file correctly (the number of torpedoes is 6 instead of 19 as in the .cfg file.
--map and navigation POOR. What do you think that the navigator does not mark on the map in which direction the submarine is moving. For each contact, the movement axis is also marked. The world map is a tragedy, with all those lines and stupid water colors (the deeper the water, the color should be darker, not lighter). Have any of you seen a real nautical chart?
--If you wanted the missions to be more difficult, increase the escort, air defense, etc., and not reduce the ability to fight with a submarine.

In any case, it took me 4 hours to correct the mistakes (since I like to cheat, I added a little more torpedoes and increased the speed of the submarines, so now I'm happy as a pig when it rolls in the mud).

Thanks for the great time I'm going to spend with this mod.

if you think you're better, post your mods, do you think it's right to criticize those who did this job? I prefer to keep what I think about your post to myself.... I would risk being banned. Always respect those who work to improve the game... no respect for those who criticize like you are doing. this is my humble opinion.
PS. I realized now that you only made 2 posts... you're a hater, and I hope you get banned immediately. Change the forum and I hope I never see you again.

Aktungbby 06-30-24 11:53 AM

Welcome aboard!
 
Nenadmse!:Kaleun_Salute:...enjoy all the "fun you' going to have with that mod":O::oops::doh: @ hanuagua: you're probably right but try not to be as virulent as the offender, especially when it's his first post!??:haha: ie: a misguided "ciao a tutti"!:arrgh!::O:

KaleunMarco 06-30-24 06:43 PM

Quote:

Originally Posted by Nenadmse (Post 2916343)
A couple of days ago I downloaded Dark Waters V6 mod and I was blown away. Exactly what I was looking for. I played SH3 a long time ago, since I retired, I started playing SH4 myself. When I say that the mod is outstanding I mean the graphics and the idea, great. As far as the technical side is concerned, it's miserable.
-- you did not edit the .upcge file correctly (the number of torpedoes is 6 instead of 19 as in the .cfg file.
--map and navigation POOR. What do you think that the navigator does not mark on the map in which direction the submarine is moving. For each contact, the movement axis is also marked. The world map is a tragedy, with all those lines and stupid water colors (the deeper the water, the color should be darker, not lighter). Have any of you seen a real nautical chart?
--If you wanted the missions to be more difficult, increase the escort, air defense, etc., and not reduce the ability to fight with a submarine.

In any case, it took me 4 hours to correct the mistakes (since I like to cheat, I added a little more torpedoes and increased the speed of the submarines, so now I'm happy as a pig when it rolls in the mud).

Thanks for the great time I'm going to spend with this mod.


Quote:

Originally Posted by hauangua (Post 2916352)
if you think you're better, post your mods, do you think it's right to criticize those who did this job? I prefer to keep what I think about your post to myself.... I would risk being banned. Always respect those who work to improve the game... no respect for those who criticize like you are doing. this is my humble opinion.
PS. I realized now that you only made 2 posts... you're a hater, and I hope you get banned immediately. Change the forum and I hope I never see you again.


let's calm down, gentlemen.

Nenadmse, you are entitled to your opinion however it seems that you are enjoying playing SH4 with Dark Waters mod, so why not post what you like and then comment on what you have modded yourself and leave the criticism out of it. sound like a plan? :03:

hauangua, i like your loyality to Fifi and his mod-gang but you should leave the vitriol elsewhere. ok?:up:

no banning.
no scolding.
just some friendly advice to my co-posters here at Subsim. :subsim:

:Kaleun_Salute:

KM
Moderator

KaleunMarco 06-30-24 06:47 PM

Quote:

Originally Posted by Aktungbby (Post 2916418)
:Kaleun_Salute:...enjoy all the "fun you' going to have with that mod":O:

i noticed that you changed your location. did the Feds find you and you slipped away (again)?:har:


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