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Missing image files on the VIIA?
GrenSo must be working overtime on the U-Boote VIIA... (And also paint the oxygen tanks blue in the electric room, if possible)
http://dar-eva.com/sh5.120.jpeg |
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By the way, the bottles in VIIA are already blue in the electric room. https://i.postimg.cc/bNZmwn8v/Screen...-19-162837.jpg |
blue bottles
yes, absolutely, the blue bottles are there, I had forgotten to activate your Mod in my test
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deck's grids VIIA
Since we're on the subject of VIIA, here's a proposal for the design of the bridge grids - I haven't found a convincing archive of this on the Internet, but hey, here's something that can be improved :
http://dar-eva.com/sh5.121.jpeg https://www.mediafire.com/file/jopsr..._VIIA.zip/file |
I hope this is better for you now? This change will be in next version from GSE. :salute:
https://i.postimg.cc/SsHhXt49/Screen...-25-153033.jpg https://i.postimg.cc/XqXkPQBs/SH5-Im...5-15-58-29.jpg |
That's perfect -
The truth is, there's no end to the work we put into improving the game... and that's the beauty of it! |
Picture of electric room
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I know. I could do a lot with the interior and expand the inner workings of the submarines bit by bit. Unfortunately you very quickly reach the limits of what is possible. On the one hand, the gr2 format is somewhat limiting and on the other hand, the software from TDW is very, very good, but quickly reaches its limits when there is too much data. I'm seeing this again when trying to change the labeling of some things in the CR. :wah: It would be easier if you didn't always have to switch from GR2 to OBJ and back to GR2. Importing and exporting usually enlarges the files unnecessarily. |
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