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What other Mods to run with FOTRSU?
I just have the FOTRSU with no other mods.
Are there other good mods to run with it that enhance the experience? :Kaleun_Cheers: |
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then read the documentation in the folders you unzipped. https://i.ibb.co/GFD8wXQ/image-2024-03-21-173752912.png |
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:Kaleun_Salute: |
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After reading the FOTRSU page again I noticed hardly anything was compatible with it other than a few mods they mentioned! :Kaleun_Wink: |
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:yep: |
I would love for a darker nights mod for it, so you can get realistically close on the surface like the one made for Dark waters. I forget who made one for darker nights, hopefully he reads this.
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This is actual modlist with FOTRSu. All working fine.
Generic Mod Enabler - v2.6.0.157 [E:\SH4\MODS] 100_FalloftheRisingSun_Ultimate_v1.8 101_FotRSUv18_FixPak Nihon Kaigun v1.3a_FotRSU Nippon_Maru_v1.9b_FotRSU Combined Roster 399_NoScrollNavMap 801_UMark Invisible 304_NoJapaneseAirRadar 650_OriginalFOTRS_Dudz 803_NoPlayerSubFlags 901_Strategic_Map_Symbols 451_TMOstyle_NavMapDots 451a_TMOstyle_NavMapDots_Nippon_Maru 451b_TMOstyle_NavMapDots_Nihon_Kaigun 450_MoonlightzSonarLines SH5 TWoS Flags for SH4 FotRSU Fleetboat_Interior-Officers_Quarters_FOTRSU_v1.7_EN FI-OQ_FotRSU_v1.8f_upcPatch Realistic Floor Tiles for Fleetboat_Interior-Officers_Quarter Snarf_WoodModelv2 FJB Brown Navigation Map 851_Red_FotRSU_Logo 856_Col_FotRSU_Museum Jimimadrid Sailors for FotRSU Jimimadrid Optics jimimadrid Shells Jimimadrid SubManagement Jimimadrid Metalic Dials Jimimadrid TDC Jimimadrid Tools jimimadrid HUD FOTRSU_1.8_SUB_SKINS_IN_4k SMALLER SEABED ROCKS New Sounds for Fleetboat_Interior-Officer Quarters mod EAX_SoundSim_FOTRSU_1.8 Enhanced SubSounds for SH4 Lite Fog v2 + 100' Underwater Visability SMALLER SEA PLANTS MEDIUM sobers better rock Ver 2 mod sobers better sand II Speech_Overhaul Sonar Speech Upgrade for FOTRSU 1.8 Vanilla Impurities FOTRSU Less Jap Planes Hitman's In Game TSAC v2.1 Targeting_Assistant_V1 FotRS_Chacalot-Porpoise Jimimadrid Salmon_Sargo Gui Dials Hamilton Gold Clock BATTLEFLAG_CONNING_PIKE_SS173 BATTLEFLAG_WARDROOM_PIKE_SS173 DarkerNightsEnv_V2 USS PIKE BATTLEFLAGS_MERCHANT_SUNK_COUNT3 BATTLEFLAGS_WARSHIP_SUNK_COUNT1 TDW_Ship_Plane_Fire_Damage_v1_3_SH4 RUBINI_CLOUDS_SH4 Best regards. Fitzcarraldo :Kaleun_Salute: |
Cool! So the Darkernights does work with it! Thanks.
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Not "certified" by the team, and it might adversely affect other aspects of the modded game - but we don't know since we have not tested it. fitzcarraldo is a reliable source for info though. I'm not certain as to which aspect of the mod package you are going to install, but the scene.dat file is about the only "darker night" thing in there. That file can affect AI visual and other sensor files in the game. The sim.cfg file is another important part of that, and is in another version of a darker nights mod Bubblehead1980 made. :salute:
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My list is working well in my actual campaign (starting with pigboat in 1941; now in 1942 with a Porpoise (USS Pike). :Kaleun_Applaud: FOTRSU is my choice for SH4; TMO BH is very good, but FOTRSU is more complete and stable in my PC. Best regards. Fitzcarraldo :Kaleun_Salute: |
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I confirm what Fitzcarraldo said... I agree with him..!! I've been using it for over a year without any problems...for the same reasons... PB as you say if this poses a problem just compare the files concerned and the trick is done.. But on TMO of BH I had lots of 'ctd' with the torpedoes...I searched but nothing...however I tried lots of different things to try to repair but nothing...getting tired I gave up. .it seems I'm not the only one..lol!!! it seems Captain Wreckless makes it work... I discussed it with BH... but he really seems to be busy with "real life"... but I think he will make corrections to his famous TMO enhanced mods which is a treat in terms of difficulty as well as navigation .. at the time under Windo7 I ran it without problem but under W10 nothing to do..:ping: |
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