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Texture modding for SH3 and 4
Hey folks, been a while since I first posted in the forum and in the meantime I've picked up some graphic editing skills that I would like to put to use.
Especially on some of the AI units and the interiors. I know my way around spec and normal mapping but how does it work in game? Is there anything I have to change within the game or do the models simply not take normal maps? Cheers, cookie |
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