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[Tec] S3D
Moin ....
... I have a question ... about the S3D ... ... can someone please tell me what this value stands for in the S3D ? ... this is still not quite clear to me .... ... thank you ... mfG Kermit https://abload.de/img/s3d8odsv.jpg |
Good question!
I think I knew the answer but I am no longer sure. It might have something to do with rendering order but don't quote me on that. Hopefully someone else will provide a more reliable answer :salute: |
Answer here : https://kendras-sh3-modding.forumgam...ics-and-theory
Especially : https://kendras-sh3-modding.forumgam...and-theory#112 And IIRC, there is another value for an animated model... |
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So that unlabeled value is related with impact/damage detection. Weird that it isn't stored in the .zon file though. |
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I've checked and indeed for an animated 3D model, such as a flag, the value must be 2. |
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Thank you for your answers.
... I had read something about it earlier, but I can't find it on SubSim anymore. ... if this is an index ? ... for what purpose ? In my posted picture are items from the Commando Tower deposited as a 3D model and then have the "Index" 6 ??? ... you could now use an index register with the possible effects, but the ... which could explain it very well ... is no longer "On" for a long time ... mfG Kermit Translated with DeepL |
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