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Next Beta Release?
Hi, I am really looking forward to the beta release of the manual-start engines,( and the electrics.)
When might they be available? [That was the imaginary line I drew in the sand for buying Wolfpack.] Yes, I understand that the game is already playable. BTW, things are looking good. |
You drew the line at interactive engines?
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Apparently, I did.
You answered my question with a question? : ) |
Did I?
j/k, yes, no exact date for the next release... uh, well, because I keep adding stuff to the dev's plate, ya know. :D First it was just having diesels that had animated rockers, then adding a Chief role, then hey, may as well throw in a clutch, and supercharger, and well, hell, the e-motors should be playable... and realistically, so the player has to increase the load gradually or he will blow a fuse... fuse? yeah, better had an electrical closet... make that two... um... well, we need to disconnect the e-motor from the prop to charge the batteries, right? ... and why not add a "creep mode"? ... ok, you see where this going? Trust me, when you see what the devs have done you'll leap across that line. :ping: |
Thanks for the reply.
Was not just-added-working-rockers the latest beta release? And electrics, clutches, and manual start, and more radio work have not been released yet? ~ Wading through the water in a filling pressure hull would be a realistic addition to the later part of the war. What could better give you time to reflect upon your strategy and game-play performance--more than floating with your teammates until the waterline reaches the ceiling making the last light pop? Oddly some submariners did escape sunk and scuttled U-Boats. My mother's 3rd husband was on the USS Torsk. He said, the training included leaving a perfectly good diving bell at a 100 feet. |
When was last released beta?
What was in/not-yet-in it? |
Coming in the next release: Interactive engines and e-motors, electrical fuse panel, update battery meters, Dive segment on the EOT, Dive horn, Port/Strbrd lighting panels, trouble lights, safe dive panel, diesel clutches, prop clutches, petcocks, working exhaust temps, interactive air in isolation valves, exhaust isolations valves and Chief player role.
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I am disappointed that there hasn't been a release in months.
"The Forest" did regular releases. I realize that your crew is small, but why is it small? In an semi-related topic, I wish that the people from Crush Depth could join your team, and make a submarine simulator--for the ages. |
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It Sounds great .. oh that is a lot |
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