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-   -   sonar (https://www.subsim.com/radioroom/showthread.php?t=253789)

hcs53 10-10-22 01:23 PM

sonar
 
I once saw a drawing showing the sonar depths from a destroyer or so in every year of WWII.
What is a safe depth with respect to e.g. a destroyer or other surface ship, what should I do to not be noticed e.g. depth, distance etc.

henny

propbeanie 10-11-22 10:52 AM

You might be referring to the artwork that Ducimus had a few years ago, where he shows the early war sonar as going to roughly a 200 foot depth, and the late war going to 300 foot plus. Those drawings are in the TMO Manual, on page 41/42. However, the game is not "precise" by any stretch of the imagination, and I was never able to get "below" the sonar in TMO. Of course, back then, If I had a Porpoise, I did not attempt to go any deeper than 250 foot, because that was their test depth... You can go quite a bit deeper in the game than that, but you definitely have to pay attention to the sounds and visual warnings the game gives you when approaching crush depth.

Early War:
https://www.subsim.com/radioroom/pic...ictureid=12759


Later War:
https://www.subsim.com/radioroom/pic...ictureid=12760


Of more importance is the aspect ratio you present to the sonar source:
https://www.subsim.com/radioroom/pic...ictureid=12761

The less of your boat you "show" to sonar, the better. The less noise you make for the hydrophone, the better... :salute:

hcs53 10-11-22 12:36 PM

Thanks propbeanie :
This is exactly what I was looking for:salute:

Henny

propbeanie 10-12-22 01:02 PM

:yeah:


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