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-   -   Adjusting number of escorts in GWX (https://www.subsim.com/radioroom/showthread.php?t=253256)

jedipsycho 07-29-22 11:49 AM

Adjusting number of escorts in GWX
 
Am finding it really rough after coming back to the game from a long hiatus. Have GWX installed as the only mod.

Is there a way to adjust the number of escorts that spawn with a convoy? If not, is there a way to adjust how good the escorts are at finding me? Seems like these guys can hear a tick fart at 3000m as if my chief engineer was using a jackhammer against the hull of my boat.

Fifi 07-29-22 12:22 PM

Quote:

Originally Posted by jedipsycho (Post 2820571)
Am finding it really rough after coming back to the game from a long hiatus. Have GWX installed as the only mod.

Is there a way to adjust the number of escorts that spawn with a convoy? If not, is there a way to adjust how good the escorts are at finding me? Seems like these guys can hear a tick fart at 3000m as if my chief engineer was using a jackhammer against the hull of my boat.

Yes you can … but needs some skills with campaign files …
In the RND campaign file, you can adjust the spawning probability of each escort (zero if you don’t want any) & the skill of each ship (1 to 4)
Take some time to do it for the whole file…

:Kaleun_Salute:

Jeff-Groves 07-29-22 02:55 PM

You can write a script for 010 to change things in the blink of an eye.
:yep:

jedipsycho 07-29-22 07:01 PM

Thank you Fifi and Jeff-Groves, I will give that a shot.


*edit to add:*
Used Notepad++ to do a Search and replace, didn't take long at all. Thanks!

Fifi 07-30-22 12:50 AM

Quote:

Originally Posted by jedipsycho (Post 2820630)
Thank you Fifi and Jeff-Groves, I will give that a shot.


*edit to add:*
Used Notepad++ to do a Search and replace, didn't take long at all. Thanks!

:Kaleun_Thumbs_Up: :Kaleun_Salute:


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