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Crew management questions
Thanks for your advice! Rob |
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#1, all on you to decide on that... Myself... I try to keep the subs crew #'s, to as close to what is listed in the info sheets I have on them, as to how many were on board during WW2... at any given time. #2. Good question, 1 that I've wondered on as well... :hmmm: #3. To dismiss crew, be they officers or reg. able crewmen... simple... grab their icon there on the sub roster, drag it to the list on the left & drop their scuzzy butts there... crew, dismissed. Neexxxtttt... 4. Specialists. Hmmm... :hmmm: these fellows, show up, at the oddest times... & not always the ones you hope for to show up, when they do. As to their... authenticity in sitch...or in game, not sure. I think specialist's ratings or rated crew in specialist ratings... was something that came about either right near the end of WW2... or some time right after the end. Not real sure, so... take that, with a convoy of C2 cargo ships... all loaded down with a cargo of sea salt... :yep: for what it's worth. Any way, know I didn't answer everything, but on what I did... hope it help's in some way... :shucks: :yep: :up: :Kaleun_Salute: M. M. |
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I asked about the specialists because I had a medic and a repair chief in SHIII. I guess that feature isn't a part of IV. I'm on my 14th patrol in my present campaign, so I probably would have seen it by now. (I've been blessed by other spontaneously improved "experts," including watch, sensors, and engine-room crew.) |
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#4 there ARE repair specialists. they will have Gold crossed-tools as a logo. for gun repair, sometimes, you will need to position a crewman at a gun billet in order to repair the weapon, and in those situations, the higher the gun skill, the quicker the damage will be fixed. keep in mind that the guns are often damaged beyond repair until you complete your mission at dock at home base. :Kaleun_Salute: |
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:Kaleun_Thumbs_Up: Thanks for that info, KaluenMarco... :Kaleun_Cheers: :Kaleun_Salute: M. M. |
A list for picking new crew members
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