![]() |
Adding New Sounds - Help Needed
Hi All
Trying again.... If one of you out there sits on some good information regarding how to add NEW sounds to SH-4 (or SH-3 for that sake) please share it with me. I would like to add one more periscope sound as currently it is the same sound that plays rising and lowering the periscope. |
Unless you can edit the SHSound.act file your not going to add sounds to somethings.
Look at it with a Hex Editor sometime. And mostly IF anyone knows how to do something they do share it. Being demanding and condescending won't get you anywhere! |
Thanks Jeff
Gotta say that being a Danish citizen and not native english speaker, i kindoff missed where i was demanding or condescenting in my post - but im sorry if i came off that way - not in any way intended. I reposted as i simply thought my prior post had been overlooked. |
Quote:
I don't believe your post was condescending. I am not sure how to solve your issue, I am attempting to add the sound a a depth charge makes when it hits the submarine deck (unexploded) that was in Travellers mod but it invovles editing a file I had no clue how to do yet. |
Don't worry. Jeff Groves often comes off as sounding exactly like what he just accused you of sounding like but I'm sure he isn't trying to be. It was just a misunderstanding.
|
Yes. Sometimes I do post like that.
Given one posts the question once and gets no immediate reply usually means no one has an answer. I will apologize for my reply above. But thinking and stating anyone may be holding back information is WAY out of line. I actually saw your first post and was verifying what I remembered being true before answering. |
Quote:
https://idioms.thefreedictionary.com/sit+on Meaning number 2 is 'To suppress, repress, stifle, or hide something.' I think most people just thought that you meant 'If one of you out there has (sits on) some good information'. |
As mentioned previously in another thread somewhere, it is much much easier to replace what is already there in the game, rather than to add to. "periscope_UpDown.wav" is the target, so Save that somewhere SAFE, and re-name your file "periscope_UpDown.wav", and see how it does.
|
@Negeis - i guess your right about that phrase. Learning something new every day :D In Danish that would some off as "have information" and not intentionally not reveling it.
Lets burry that mistake. @Propbeanie Yea that is definitly easy. I have done that both with replacing the sound with another with the same name, and also by a new named file, and editing the setting via Silent3D editor. But what i have is two new sounds. One for the periscope going up and one for scope going down. They are slightly different, why i would like them to be represented both of them. So....thanks to Jeff i can now try to focus on the .act file with WinHex |
All times are GMT -5. The time now is 02:29 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.