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dithering with Nvidia in Windows 10?
I got this game to work in Windows 10 with fairly up-to-date NVidia drivers using a third-party wrapper recommended on this site. The only issue I seem to have is that many of the colors aren't being properly dithered, as the banding is terrible, particularly on the skybox. The game isn't unplayable since this isn't a 3D graphics heavy game, but it is quite ugly.
Any thoughts on this? I watch Youtube videos of people playing this game and I'm not seeing the sort of banding I am getting. (in comparison, Fleet Command, which uses an older version of the engine, runs fairly well using a Glide wrapper and there is no banding on the skybox). |
Try this:
https://www.subsim.com/radioroom/sho...ighlight=DXWnd IIRC video does not cover Glide wrapper but once you running in DXWnd it is rather easy to experiment. |
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I have used DXwnd in the past. Dangerous Waters seems to have some atypical DX settings that causes problems on modern OS'es, so it is hard to configure. I'm going to have to track down a written description of the procedures to get it to run with DXwnd. As it is, I cannot get it to run with anything like default settings. Also, any ideas what's causing mouse trails to randomly appear? It seems to mostly happen in the menus, not in the actual game. Sorry if this sounds late. I did not play the game years ago because I perceived the difficulty as too hardcore. And it is fairly hardcore as far as sims go, but Sonalysts too steps to also make the game as accessible as possible. |
DW is what ? ... 16-year-old game. Over those years DW got quite a lot of attention in database modding but close to nothing in maintaining and updating graphics to modern standards. (Except adding some models and interfaces of course).
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It's not for a lack of trying. My understanding is that the database is the only thing that can be modded. The game is not open source so there is no way to modify the graphics engine or anything like that. |
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It can only be adapted to new operating systems. For Windows 10 (or 8), this is a known problem that many are trying to solve. The DW graphics engine is old and there is no way to fix it. |
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BTW, I just wanted to say thanks for your Youtube videos, they have been helpful in learning to play the game. A picture can be worth a thousand words. I am not a die-hard simulation fan (I'm more of the "Silent Service/Red Storm Rising/Cold Waters" school of subsims), but your videos have permitted me to get into this game. Commanding the subs, the 3D graphics are almost irrelevant so I hardly use them. For now that's my solution to the issue. The 2D graphics are fine and incorporate dithering so that isn't a problem. The sound engine is another thing that isn't really up to snuff. It wasn't even really all that good back in 2005. Silent Hunter had a much better underwater sound engine, without the constant pops and crackle of Dangerous Waters. But again, it doesn't really stop me from enjoying the game. |
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