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Issues with Aux subchaser from RSRD and Tone Class
Two ships added to TMO are giving me issues, can't seem to resolve them, so requesting assistance. Always get a CTD when try to view Tone class(NCA_Tone) in the museum, assuming it has caused CTD before when I get near it in game. Trying to figure out the problem.
The auxiliary subchaser (NAuxSC) , which is based on the armed trawler (NTRW) will not show up with its depth charge rack. The nodes are present, the .eqp if correct but just will not show up it seems. When go to review it in museum, no dc rack. Really would like to resolve this as this aux sc is classified in my shi pack as an escort as it is larger and seems more seaworthy than the other aux subchaser, which has been reclassified as a patrol vessel for coastal escort. |
Check the Tone's Type= entry in the Sea folder cfg, Roster folder cfg, and the Campaign files. Is the DC_Rack part of the Loadout, or just eqp? Spelling and spaces are more important than the dates, since the game will often ignore and then blatantly run-over your carefully crafted dates. It will not however, tolerate a mis-placed space character or anything similar. Sending a PM also. :salute:
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If your using the NCA_Tone from RSRDC_TMOv1.8_V500, you will CTD. The reason is that the NCA_Tone is a basic clone, this means it's sharing a 3d model and settings from another unit, the unit in question is a NCA_Mogami2, which is not in Trigger Maru Overhaul 2.5. you will have to either copy the NCA_Mogami2 over, or alter the NCA_Tone to share another model like the NCA_Mogami. To use another shared model, open and change this: Data > Sea NCA_Tone > NCA_Tone.cfg [Unit] ClassName=CATone 3DModelFileName=data/Sea/NCA_Mogami2/NCA_Mogami2 To [Unit] ClassName=CATone 3DModelFileName=data/Sea/NCA_Mogami/NCA_Mogami Then do the same for the Data > Roster > Japan > Sea > CATone.cfg Change all the NCA_Mogami2 references to NCA_Mogami save and go. |
NAuxSC
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The NAuxSC is another basic clone, and its parent unit is the NTRW_ . You have added the W0 calls to the NAuxSC.eqp. But did you add the W0 nodes to the NTRW_.dat? The NTRW_ in TMO does not have any W0 nodes by default, so You will need to alter the NTRW_.dat file to add the DC racks to your NAuxSC ingame. Then with the NAuxSC.eqp, Make sure the dates run in sequancial order. An example below, shows a non sequancial date error, on the W02 call in this dummy eqp. [Equipment 14] NodeName=W02 LinkName=NULL StartDate=19380101 EndDate=19400531 -------> End Date [Equipment 15] NodeName=W02 LinkName=DCRack_SH4 StartDate=19400531 -------> Start Date needs to be 19400601 EndDate=19451231 The next date needs to be a day later, or else the game will continue to use the [Equipment 14] which equals NULL. As the game cannot change these settings on the same day - it gets confused, and will choose the first option each time. https://i.ibb.co/gzV4yLN/SH4-Img-202...-03-41-500.png https://i.ibb.co/wzsqhHX/SH4-Img-202...-03-48-014.png flip generator |
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Okay thanks. I will double check but I could swear the nodes were there when I checked. |
Tone issue may be something with the Mogami conversion in RSRD, it uses the model apparently.
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