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-   -   2 secondary topics (https://www.subsim.com/radioroom/showthread.php?t=248749)

Pascal 03-07-21 04:16 PM

2 secondary topics
 
1) The UZO is usable on 360°, whereas in practice I suppose it was only active forward on a closed angle?

2) Torpedoes explode even at very short distances, whereas in principle there was a safety of a few hundred meters?

A Mod for these 2 subjects?

derstosstrupp 03-07-21 06:00 PM

Quote:

Originally Posted by Pascal (Post 2734742)
1) The UZO is usable on 360°, whereas in practice I suppose it was only active forward on a closed angle?

2) Torpedoes explode even at very short distances, whereas in principle there was a safety of a few hundred meters?

A Mod for these 2 subjects?

UZO could be rotated 360 degrees.

Safety distance could be set on the pistol down to 150 m. 300 was recommended but not fixed.

Pascal 03-07-21 06:27 PM

Quote:

Originally Posted by derstosstrupp (Post 2734772)
UZO could be rotated 360 degrees.

Safety distance could be set on the pistol down to 150 m. 300 was recommended but not fixed.

Merci. as my English is approximate, I specify my second question: Minimum arming range torpedo ? I note that I can torpedo ships at a distance of less than 50 meters - curious

derstosstrupp 03-07-21 07:08 PM

Quote:

Originally Posted by Pascal (Post 2734780)
Merci. as my English is approximate, I specify my second question: Minimum arming range torpedo ? I note that I can torpedo ships at a distance of less than 50 meters - curious

Oh yes I’m sorry I misunderstood, my fault. That’s interesting, I have never tried that close but hopefully that is something that can be fixed in TWOS if it is indeed the case.

Jeff-Groves 03-09-21 01:49 PM

Arming distance is in the torpedo .sim file if I remember correctly.
:hmmm:

Pascal 03-09-21 04:15 PM

Well if you know how to modify the data, here it is:
Safety device which armed the pistol only after a minimum run of 250 meters

Jeff-Groves 03-09-21 05:17 PM

Yea.
I'll get right on that.
:nope:

U-190 03-10-21 11:15 AM

It will be interesting to see the result of your work guys

Jeff-Groves 03-10-21 01:37 PM

Obviously my sarcasm was missed.

So I'll say it out right. S3D will edit the files I spoke about. Anyone can do it.
As for me? Not enough challenge to spend time on when more IMPORTANT things need completed.

Straight up?

I'm not going to do it.

I absolutely HATE SH5 Game play. I can't even clear the crew from the Deck to dive and THAT ticks me off!
I'll mod files but I won't play this.


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