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-   -   Getting rid of NYGM exhaust smoke (https://www.subsim.com/radioroom/showthread.php?t=247391)

John Pancoast 11-21-20 11:54 AM

Getting rid of NYGM exhaust smoke
 
Don't care for this myself; if I had an engineer/engine room crew that allowed diesels to be so poorly tuned and smoke as much as the mod does they'd be thrown overboard. :) Let alone the frame hit via binocular view.
I've tried deleting the files involved but every time upon game reload, they're back !?!
Ideas anyone ?

Hebe Vollmaus 11-24-20 05:42 PM

Quote:

Originally Posted by John Pancoast (Post 2708420)
Don't care for this myself; if I had an engineer/engine room crew that allowed diesels to be so poorly tuned and smoke as much as the mod does they'd be thrown overboard. :) Let alone the frame hit via binocular view.
I've tried deleting the files involved but every time upon game reload, they're back !?!
Ideas anyone ?

If you dont care, why you need ideas then?
You can change the colors of the Diesel-smoke as you like.
I have not registered any frame-change in Binocular-view.
My crystal-ball has shown you deleting tex/TGAs. Then the exhaust smoke is comming out of the *val-files.

Greetings.

John Pancoast 11-24-20 06:38 PM

Quote:

Originally Posted by Hebe Vollmaus (Post 2709116)
If you dont care, why you need ideas then?
You can change the colors of the Diesel-smoke as you like.
I have not registered any frame-change in Binocular-view.
My crystal-ball has shown you deleting tex/TGAs. Then the exhaust smoke is comming out of the *val-files.

Greetings.


"Don't care" = don't care for the exhaust graphics. :) Rather not have them, i.e. It's not the color as much as the volume; poorly tuned diesels, that.
Thanks for the .val file tip !

John Pancoast 11-24-20 08:08 PM

Thanks Hebe; that .val file tip did the trick !

CNchee 11-23-21 12:53 AM

I copied the sub exhaust module from my friend's ARB module, why did the bow and stern waves become blurred:hmmm:

Anvar1061 11-23-21 02:20 AM

Quote:

Originally Posted by CNchee (Post 2779854)
I copied the sub exhaust module from my friend's ARB module, why did the bow and stern waves become blurred:hmmm:

Difficult Id water spray in .val file and materials.dat or particles.dat

CNchee 11-26-21 01:24 AM

Quote:

Originally Posted by Anvar1061 (Post 2779867)
Difficult Id water spray in .val file and materials.dat or particles.dat

thanks,I find some mod already could fix the smoke and waterwave at the same time.I am curious about how to fill the torpedo tube at the beginning..:Kaleun_Cheers:


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