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Test Depth
How can I change the test depth in SH 4
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Quote:
why do you feel the need to change the defaults? :Kaleun_Salute: |
Elementary, my dear KaleunMarco, I change defaults to keep the wild crocagators from eating people who ask me why I want to change defaults!
Q: Wait, there's no such thing as a crocagator! A: See how good it works? :03: For the OP, the only thing in game affected by the test depth is the red needle on the deep depth gauge. That value is in the submarine's .cfg file, example; \Data\Submarine\NSS_Porpoise\NSS_Porpoise.cfg [Properties] PeriscopeDepth=16.6;meters SnorkelDepth=15;meters CrashDepth=40;meters MaxDepth=100;meters ;SurfaceDepth=4.2164;meters SurfaceDepth=4.7;meters TorpLaunchMaxDepth=30;meters StormConditions=9,0.1;max wind speed [m/s], max rain intensity [0,1] A meter is approximately 3.3 feet, so set for 100 meters and the red needle will be set at 330 feet. Those are text files, so can be easily edited in notepad. Don't forget to make a backup copy of the file in case your cat jumps on the keeeyYYYYybOard@&^%#$. For the actual crush depth you'll need the editor; https://www.subsim.com/radioroom/dow...o=file&id=4489 to open the sub's .zon file, in this example NSS_Porpoise.zon. Down at the bottom of that is "collisionable object", with the data CrashDepth (bad translation, they mean crush or maximum depth), also in meters. |
The official test depth for Porpoise class was 80m or 250 feet
Gato 90m or 300 feet Tench 120m or 400 feet Balao as for Tench Sargo 80m or 250 feet Tambor 90m or 300 feet U boats could go a lot deeper |
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