![]() |
USN WEP Pack
United States Navy - Weapon Expansion Pack
This pack will add a full complement of weapons for adding to vessels of certain era,s for better historical accuracy or for making your own single missions and campaigns the Mark 45 included in hear is the conventional one the freedom torpedo its not wire guided and is limited to surface running so its a fast wake homing Anti-Ship torpedo these torpedoes were of course nuclear in service with the USN. this is my version to bring it in to the game this pack will have mark 16 Mod 1 with pattern running cause it had it 1943 - post world war II Mark 37 Mod 1 early 60,s Mark 37 Mod 2 late 60,s mark 45 -mod 1 freedom torpedo late 60,s mark 48 Mod 1 1972 mark 48 Mod 4 1976 mark 48 Mod 5 ADCAP 1988 mark 48 Mod 6 ADCAP 1997 mark 48 Mod 6 ACOT 2006 mark 48 Mod 7 CBASS 2013 moss mark 70 ssbn decoy 1976 to mid 1990,s ssbn only UGM-84 A 1978 ( harpoon ) UGM-84 C 1982 ( harpoon ) UGM-84 D 1985 ( harpoon ) UGM-84 G 2000 ( harpoon ) UGM-84 N 2017 ( harpoon ) Tasm anti-ship missile 1983 Tasm anti-ship missile Block II 1988 Tlam land attack cruise missile 1983 Tlam land attack cruise missile Block II 1988 Tlam land attack cruise missile Block III 1993 Tlam land attack cruise missile Block IV 2006 Steel shark. |
Is this pack still planned?
|
Welcome aboard!
Maverick966! :Kaleun_Salute: finally on the surface after s long 'silent run'!:up:
|
Quote:
|
Underway ...
5 Attachment(s)
some of the new weapons are all ready in DOTMOD some im still working on some need to be finished so :
USN : United States Navy Moss = all ready In "BUT DOING A VERSION 2 ATM" Mark 14 = UNDERWAY Mark 16 = UNDERWAY Mark 37 Mod 0 = all ready In Mark 37 Mod 1 = all ready In Mark 37 Mod 2 = all ready In Mark 37 Mod 3 = all ready In Mark 45 Mod 1 = all ready In Mark 48 Entire Family = UNDERWAY ------------------------------------------ UK : Royal Navy Mark 20 or Bidder = all ready In Mark 23 or Grog = all ready in Mark 8 = UNDERWAY Mark 24 or Tigerfish = UNDERWAY Spearfish & Spearfish Mod 1 = UNDERWAY Steel Shark |
Quote:
|
Mk 14 Mod 5
Quote:
MK 14 TORPEDO The MK 14 was the primary submarine-launched, anti-surface ship torpedo of World War II before the introduction of the electric MK 18. Initially considered problematic and unreliable, the MK 14 torpedo became the most effective, destructive U.S. Naval weapon of the war after flaws with its successive exploders were addressed. In 1930, the Naval Torpedo Station (NTS) at Newport, RI, was tasked with designing three new torpedoes: the MK 13 for aircraft use, the MK 14 for submarines, and the MK 15 for destroyers. With a paltry R&D budget of about $50,000 per year, NTS was forced to take an economical approach to their development. Engineers established a common technology base based on the MK 12 torpedo. The development cycle for all three torpedoes was also simplified by using steam turbine power plants, a compressed air and alcohol combustion system, a common depth and course control system, and similar exploders. NTS managed to develop the three torpedoes for an impressive R&D cost of $200,000, less than $70,000 per torpedo. Most evaluations with the new designs were performed with exercise torpedoes to reduce costs; testing of warshot torpedoes, especially against real targets, was almost nonexistent. The MK 14 was created to replace the aging MK 10 torpedo; NTS retained the same 21-inch diameter but added 50 inches to the new torpedo’s length. It also employed the secret MK 6 magnetic influence exploder, developed in highly classified project G-53, in place of the typical MK 5 contact exploder. Initially conceived with three speeds, the final design specified a dual-speed torpedo to maximize production rate. The MK 14 underwent very limited testing on the Navy’s new Salmon, Plunger, Tambor, and Gato class submarines, with their longer torpedo tubes. In addition to the testing constraints imposed by budgetary shortcomings, fears of depleting the meager pre-war store of MK 14 torpedoes also prevented warshot tests. U.S. entry into World War II exposed major failings with the warshot configurations of the MK 13, 14, and 15. For one, they ran deeper than the set depth because the warheads were heavier than exercise heads; supplying the fleet with new depth calibrations corrected this issue. A more complicated problem was the frequent malfunction of the exploders: the MK 14, with its MK 6 magnetic exploder, was detonating prematurely — as much as 50 feet from a target. The submarine force switched to the contact exploder while a crash program was undertaken to improve the MK 6. Its performance was successfully enhanced, but the submarine force had had enough of magnetic exploders and chose to continue using the contact exploders. Unfortunately, the shift to contact exploders created a new problem: duds. Testing confirmed this issue and revealed that while the exploder worked correctly with glancing or angled hits, a direct hit would bend the firing pin, incapacitating the exploder. Two solutions, a lighter firing pin and a heavier firing pin spring, were recommended, and by fall 1943, after a year and a half of frantic efforts to correct warshot problems, the MK 14 was finally functioning satisfactorily. Approximately 13,000 MK 14 torpedoes were manufactured during the war years; the majority of these were Mod 3 torpedoes designed to operate with mechanical fire control systems. After the war, they were modified to work with modern, electrically-controlled fire control systems. These torpedoes, designated MK 14 Mod 5, continued to be used by the Submarine Force even after the introduction of the MK 18. MK 14 Mod 5 torpedoes were eventually phased out in the 1970s with the introduction of the MK 48. Steel Shark |
Quote:
|
All times are GMT -5. The time now is 07:39 PM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.