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-   -   better hydrophone operator viability (https://www.subsim.com/radioroom/showthread.php?t=244653)

Aquelarrefox 04-16-20 10:16 AM

better hydrophone operator viability
 
hi, since a time i dindt play sh3, amd i have the same sensation from last time, im using a nygm/wac5 hybrid i have made, basicly "game" file exept effects/1/2ships/scripts are from nygm, so its basicly a nygm.
the hidrophone operator is really crappy in the game, i mean its no sensitive to ships someone could heard without usind headphones.

So i have a technical question for system-modders, theres a few, like steibler: is factible change the sensibility of "npc"hydrophone operator, or range (im not sure how it model it into game, to let it track audibles ships that game dont register by it self?

The idea is simple, react to some ships in longer distances to avoid keeping manual listening too much, i mean, i use manual naviation, work its no the problem but hydrophone is a quiet hard.

FUBAR295 04-16-20 11:52 AM

Have you looked at this mod ... :Kaleun_Wink:

http://www.mediafire.com/file/t5wr5z...rsV2.0.7z/file

Good hunting,
FUBAR295

Ktl_KUrtz 04-16-20 12:55 PM

Quote:

Originally Posted by FUBAR295 (Post 2663681)
Have you looked at this mod ... :Kaleun_Wink:

http://www.mediafire.com/file/t5wr5z...rsV2.0.7z/file

Good hunting,
FUBAR295

A good mod this!
:Kaleun_Cheers:
KUrtz

John Pancoast 04-16-20 04:00 PM

Quote:

Originally Posted by U301 (Post 2663702)
A good mod this!
:Kaleun_Cheers:
KUrtz

Seconded !

Aquelarrefox 04-18-20 12:29 AM

well i didnt point this mod, mybe i think this was into nygm or wac, but i see its not. i will try next patrol. very interesting description file in the mod.:Kaleun_Applaud:

John Pancoast 04-18-20 07:36 AM

Quote:

Originally Posted by Aquelarrefox (Post 2664068)
well i didnt point this mod, mybe i think this was into nygm or wac, but i see its not. i will try next patrol. very interesting description file in the mod.:Kaleun_Applaud:

Rubini made the mod I'm thinking of.

FUBAR295 04-18-20 08:59 AM

Quote:

Originally Posted by John Pancoast (Post 2664124)
Rubini made the mod I'm thinking of.

This is the very same one. :up:

Good hunting,
FUBAR295

ivanov.ruslan 04-18-20 03:21 PM

:up:

Aquelarrefox 04-19-20 11:47 AM

Quote:

Originally Posted by John Pancoast (Post 2664124)
Rubini made the mod I'm thinking of.

its a good modder


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