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-   -   Can't get fullscreen 1024x768 (https://www.subsim.com/radioroom/showthread.php?t=244194)

Sub187 03-15-20 08:27 AM

Can't get fullscreen 1024x768
 
Just threw my old SH3 NYGM back-up back on my laptop, but for some reason it only fills a part of the screen instead of going 1024x768 over the whole screen

https://i.imgur.com/wRfPlQF.jpg


I've already done:
1) Set to compatability mode "Windows 7" (Also tried XP SP3, no change)
2) Run as administrator
3) Turn off optimalizations for full screen (turning it on doesnt do anything)
4) DPI settings: Ignore scalability, scale modification done by application



I've also tried changing the resolution of my desktop to 1024x768, but still doesnt change the resolution in-game.

Forcing SH3 to use either integrated GPU or Nvidia GPU also doesnt change anything.

I'm at my witts end what it could be :k_confused:

John Pancoast 03-15-20 08:30 AM

Quote:

Originally Posted by Sub187 (Post 2654569)
Just threw my old SH3 NYGM back-up back on my laptop, but for some reason it only fills a part of the screen instead of going 1024x768 over the whole screen

https://i.imgur.com/wRfPlQF.jpg


I've already done:
1) Set to compatability mode "Windows 7" (Also tried XP SP3, no change)
2) Run as administrator
3) Turn off optimalizations for full screen (turning it on doesnt do anything)
4) DPI settings: Ignore scalability, scale modification done by application



I've also tried changing the resolution of my desktop to 1024x768, but still doesnt change the resolution in-game.

Forcing SH3 to use either integrated GPU or Nvidia GPU also doesnt change anything.

I'm at my witts end what it could be :k_confused:

Not sure, but I think your d3d.dll may be the cause. Maybe try to update directx ?

Sub187 03-15-20 08:59 AM

Ah thanks a lot!

Changing DisplayWidth/Height in the d3d9.ini file to 1024x768 did the job :)

John Pancoast 03-15-20 09:27 AM

Quote:

Originally Posted by Sub187 (Post 2654574)
Ah thanks a lot!

Changing DisplayWidth/Height in the d3d9.ini file to 1024x768 did the job :)


There you go; I was trying to remember the other d3d file needed to change and that was it !


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