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Tracking enemy bearing and distance while moving
So I found this guide (link below) which I found to be easier to follow than the guide with the game.
https://ricojansen.nl/downloads/Sonar_Tracking.pdf I successfully used this to determine the bearing of an enemy while sitting still. What I can't seem to figure out is how to use this method to do the same while moving. I am sure I am missing something simple here. Can someone point me to a similar guide for use while moving? Thanks in advance. |
Hi there Steeemer Welcome to Subsim ive been using Corey Harwells Aka Gutted's Solution Solver 2.3.2 nice piece of kit download link below
https://www.subsim.com/radioroom/dow...o=file&id=5118 |
Honestly I find the 4-bearing method more trouble than it’s worth in my opinion. Try my post here, post #2. No rec manual required, fully historical, right out of KTBs.
https://www.subsim.com/radioroom/sho...d.php?t=243614 |
Quote:
But some around here(Neuro, Kuikeg) have written down steps on how to get it with 4 bearings while moving. And a quite elegant way of deducting the solution by making some non-likely assumptions onhow the target is moving. It's also in that website folder but I'll link the two recent ones on the same method here: Neuro: https://ricojansen.nl/downloads/Four...2C%20Neuro.pdf Kuikeg: https://ricojansen.nl/downloads/the_...%2CKuikueg.pdf |
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