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Tips for AA Accuracy?
I just had an engagement with a sea plane that made 6 or 7 passes until I finally ran out of ammo. I got some smoke and flames after the first or second pass, but then after that, either I missed with over 500 rounds, or the plane was swiss cheese but still kept flying. (Unfortunately, I wouldn't be surprised if it turned out that the problem was the former.)
I know I need to lead my shots.... and that gravity is working against me, but I feel like I need more than just a little practice; it seems more like there is something fundamentally wrong with my technique such that I could use some lessons or coaching. Anyone have some sage advice that can turn me into a dead-eye? BTW, I'm running TWOwTW and RSRD. Thanks! -blu |
Letting our crew doing the job is perfect...they know how to aim far better than us :haha:
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You could also experiment with your technique, if you are insistent upon doing it yourself, by using the "SS02 Artillery" mission file in the Submarine School. It displays on the Submarine School list as "Artillery Training", and puts you on the surface near some merchant vessels that shoot at you, and then some planes that attempt to bomb and strafe you. It is much easier to get through that in Stock than TMO, which is easier to do than RFB, since TMO adds difficulty with a bumped-up AI, and RFB adds "weakness" to your sub's 'armor' level, so you'll be sunk rather quickly (even in wTw) if you and your crew aren't on their toes... and it will give you an idea of what to expect in a career if you don't avoid surface engagements of all kinds - especially with airplanes. :salute:
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FWIW, I avoid airplanes, diving when they're spotted..
:Kaleun_Salute: |
Even with elite crews manning 2x 40mm, we've never downed an incoming Zero and very few of anything else on their inbound runs, even on one memorable jag where we shot down 25-30 aircraft following the Battle of the Philippine Sea.
For that matter, how can we get the 5" crews to engage with their weapons? It seems to be only a manual option, so I use the AA shells as a reserve for surface attack. ETA: apparently the "Target Incoming Aircraft" isn't to save ammo, but necessary for the crew to really figure out you what you want. They'd always fired before, but hitting that command has resulted in several inbound Zero kills. Go figure. |
Thanks all for the responses.
I was thinking about it today (while at work) :03: and the thought occurred to me that in RL (or if I take off the training wheels) I should be avoiding aircraft at all costs rather than attempting to dog fight with a submarine, so I will consider just taking that advice and returning my focus to shooting ships. As for the training mission. The first time I tried that, I had some success (and considerable fun) taking out aircraft. But then I was still running stock. I tried it again a few minutes ago and found that while the planes are not terribly accurate with TMOwTW, they do seem to absorb a lot more bullets. I splashed a couple of Zeros, but had no more luck taking down a sea plane than I did in career mode. |
I find it relatively easy if firing ahead of the aircraft. And don't bother at long range. But if I schedule crew to man AA and fire at will, my success rate increases quite a bit.
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Slightly O/T but early in the war, airplanes can sneak up on you and require immediate action to engage or submerge, making vigilance an important element...
Later in the war with improving radar technology, it becomes much easier to detect and avoid them (or take them on if that's your thing). :salute: |
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