![]() |
wrong labels everywhere
Hi,
ok this may be an old (stock) bug and for most people certainly an absolute minor problem. I tried to ignore it but it still annoys me a lot: You all know perhaps the little black plates on gauges and machines, they are all over the place from bow to stern and all labeled wrong with terms of the TDC like "Schußwinkel", "Schiffspeilung", "Gegnerlage" (gyro angle, target bearing, angle of bow) etc., some of them even upside down... I have TWoS installed and there are interior mods with changed a bit in comparison to the stock version, all great work of course, but this bug remained. My question: Is there a (modding) specialist among you, who can tell me if it is possible (and how) to change these labels or at least remove them completely? Or if there is a reason why it can´t be changed? I wouldt be a big relief for me, not to have to see these absurd plates anymore! Thanks a lot! |
Hi Badileus,
if you want those labels fixed, maybe you can do a little inventory of them, specifying for each label: the Uboat compartment where it is found, the device it is placed on, its current (wrong) lettering and the correct term that we should use instead. For gauges not immediately visible, a screenshot might also be useful. Hopefully, with this information, fixing the wrong labels shouldn't be too difficult :salute: |
Perso, i would like to see them removed .... because with my Nvidia card, those labels are often flickering when not too close of them :yep:
|
Quote:
Compatibility with TWoS shouldn't be an issue either. In one of the next days I could deal with that, but you should send me the following files from your SH5/TWoS install: data\Textures\TNormal\tex\CR9C_2.dds data\Submarine\Common\Rooms\Room_CR.GR2 data\Submarine\NSS_Uboat7a\NSS_Uboat7a.TRA.GR2 data\Submarine\NSS_Uboat7c\NSS_Uboat7c.TRA.GR2 :salute: |
Thank you for your time! I will send you the files. If I understand it right, the dds-file is the (only?) source for the plates-textures, and in the GR2-files they are placed at different locations in the room (CR = Control Room?).
But it seems to me that these plates were originally intended for the TDC in the tower (next to the attack periscope), where they are used correctly now. I think the devs used the same plates then for the whole boat, to save work and thinking, nobody will notice it (at least not english-speaking people...). So if the plates in the dds-file as they are now are changed, will this not affect the TDC plates in the tower also? Or is it possible to add more labeled plate-textures in the dds-file, to have a greater "pool" of labels to choose from? |
Quote:
Quote:
Quote:
stock: https://i.imgur.com/XI1H6hs.png TWoS: https://i.imgur.com/jDpQ8ZN.png Unfortunately I don't speak German, but it is possible that who edited that file (probably SteelViking), in fixing the labels for the TDC/conning tower, messed them up for other devices/compartments. Quote:
Quote:
|
Hi Gap,
Is it possible to change their texture so they will not flicker with Nvidia cards? :06: |
Quote:
That said, the problem you are experiencing might depend on the combination of several factors, such as GFX card, driver version, graphic settings AND some surfaces being too close to each other. In theory we could move those labels slightly away from the devices they are attached to, but doing that for all of them would be a little PITA. :O: Are all the labels equally affected by the flickering? |
Yes they are all equally affected.
I recently changed my PC with a new graphic card wich is Nvidia GTX 1050 TI (my old one was ZOTAC 580) and i have exact same visual glitches as before. Of course i can live with them as i did for years now... I have a flickering on the hydrophone round button left low side (not always - this button doesn’t have any fonction btw) In the radio room beside the gramophone, there is a square panel that flicker too (not always) All the labels mentioned in this thread are flickering in the command room (always) When I choose a side emblem, looking with external camera it flickers often (a lot less with my new card) And last glitche, looking up the sky I have strange triangular artefacts flashing very often. With my old card, I had sometimes smoke bubbles glitches on the sea when close to other boats, but didn’t see it so far with new card… Thanks to Nvidia for those additional visual effects! :haha: Ps: I have latest drivers (Nvidia 417.35) |
Quote:
|
Quote:
|
Quote:
|
@ Badileus:
before I start messing with textures and labels, can you make sure that some of the original labels replaced in TWoS by other labels (see my post #7), aren't more appropriate for CR/EER devices? |
Quote:
At least it’s not always as before. |
All times are GMT -5. The time now is 05:15 AM. |
Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.