SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SH5 Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=249)
-   -   silentmichal's interior mod 1.2.4 with new update mod, called Room_QR1 (https://www.subsim.com/radioroom/showthread.php?t=239329)

Mid 12-05-18 12:32 PM

silentmichal's interior mod 1.2.4 with new update mod, called Room_QR1
 
hello friends,

ich have a question. i want that the lamp above the dinning table in silentmichals mod burns.

but in the mod instruction, i must say, from this very good mod from silentmichal, he said, there is an bug for this lamp, it don't burns.

some people had make a mod, called: room QR1, but when i install this mod, all lamps in the submarine are yellow or grey. all lamps don't burns. there is a halo for this lamp over the dinning table, but it doesn't works.

ok, my question is, what can i do, that this lamp works with normal light like the other lamps. the texture is there: int_halo_table.dds in the path: \data\Textures\TNormal\tex, but it will not works at it's place in the submarine. somethings goes wrong.

thanks for the answers.

ahoi Mid

Jeff-Groves 12-05-18 02:15 PM

I think the lights are done with another GR2 file in the Subs folder.
I don't think any program can add the needed stuff to that GR2 to enable a new light.

I could be wrong.


All times are GMT -5. The time now is 08:25 PM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.