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Watch crew Ship Spotted distance
Hi all,
I was wondering if there was a way I could adjust the distance the watch crew spots a ship. At present, their reaction is very slow whereby the enemy ship is in close distance and attacks well before the watch crew spots the ship. Which files are used to make those adjustments? Thanks in advance. |
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increase their WatchmanCoef skills in the ActiveUserPlayerUnits.UPC file. are you aware of the save games folder & file structure? do you know how to edit UPC files with Notepad.exe? those two items would be a prerequisite for what you want to do. if the answer is no, let me know and i can send more detailed instructions. |
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It is much easier...
You can control the visibility via the sensors.cfg under Visual. The correct values then depend on the environmental modes used. :salute: |
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so, if you start a career in 1939 and change the watchcoef for each of your watch crew (or a selected few), they keep that ability as long as they are alive. think of your value change as intense training for that crewman and he will take advantage of that training forever. :-) good luck. and good hunting. |
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that has not been my experience. wait a minute. were you referring to a career-game-save or a war patrol/mission game save? i was thinking in reference to a career-game-save. once you change those values, they stay with the crewman until he dies or you transfer him or your career ends. if you are referring to a war patrol/mission game save, then i suspect that you are correct because those are one patrol scenarios with no crew to carryover into the next patrol because there is no next patrol. :D |
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I think I did quite well in Ralles ModPack. But as noted, the values can vary depending on the environment used and playable surface units then make it really criminal. :salute: |
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