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Optimized ARB WideGui 1920x1080 for WAC5.2
Hi !
Optimized ARB WideGui 1920x1080 for WAC5.2 = All the best enhancements available now for WAC5.2 in 1920x1080 resolution ! Last update 28 January 2019 : https://www.dropbox.com/s/v1b98f068r...WAC5.2.7z?dl=1 INSTALLATION : 1- copy your sh3.exe (already patched with h.sie) and paste it in the mod in "Full Map and Chrono Patch" folder. 2-launch "FullMapAndChronoPatch.bat" to patch sh3.exe 3-copy now this same sh3.exe and paste it in the mod at same level as d3d9.dll and d3d9.ini 4- then activate the mod with jsgme. (Always after "WAC5 H.sie Supplement to V16B1") ENHANCEMENTS FOR WAC5: -Draggable and fonctional stopwatch wich can stay in position and start and stop everywhere in any screen. -Strategic map F5 and attack map F6 displayed in FULL SCREEN. -TDC button ON/OFF (Ctrl+T) added on Attack Periscope, on OBS Periscope and on UZO. -Uboat compass rose when zooming at map F5 and F6 (if you don't want it delete data/Submarine folder) -Video added in main screen -Binoculars view : graduations deleted, it is easier to see planes (Wetzlar 7x50 nether had graduations at WW2) -O2 h.sie gauge added (no more CO2 gauge) -Canon deck : we can select all types of munition. -More mouse shortcuts on left side panel (uzo, radio antenna, radar, flag) -All wac5 screens are in the mod ! -Precise Zoom scroll view control from x1 to x12 ("ctrl + mouse wheel") on attack periscope, obs persicope and uzo (normal zoom levels without "Ctrl+mouse wheel" are unchanged) -Salvo selector numbers visible at periscop view F3, at tdc view F6 and at uzo view. New keyboards commands (english + german) and Help Menu F1 updated (english menu + german menu) with : -Uzo view with "U" -Fast time increase with "*" -Enslave TDC at periscope on/off with "Ctrl+T" -Identify target with "shift + L" -Solution target with "ctrl + L" -Depth under sub keel with "ctrl + C" -Precise Zoom from x1 to x12 with "ctrl + mouse wheel" (see above) -no more the repetitive written message "no officer at helm station" when raise up or down the attack periscope with "page up" or "page down" alone key -RecManualPanel on left side of periscop view f3 : a summary of targets ships, indicates weaknesses of ships (if you don't want it, delete RecManualPanel in data/menu/gui) -Orange marker on the surface when the sub is underwater (if you don't want it, delete UMark.tga in data/Misc) -Karte 1 (convoy routes) on map F5 overview is in english writing (no more in russian writing) -The second WAC5 mines map added at F5 map (top left clic and drag on marqued corner "M2") + OPTIONAL MODS in "optional" folder (copy in MODS and activate with jsgme): -Color Dials with Dark Compass -Color Dials with Light Compass -Console without Swastika. -Commandes clavier français WAC Optimized (for french players only) -Pictures auto plot kiel canal begin position Big Thanks : to Ahnenerbe for his WideScreensGUI 1920x1080 wich is THE BASIS to Wurmonkel for his Ahnenerbe_WS-GUI_1920x1080_fuer_CCoM_11.1 to Brodaga for his ARB WideGui 1920x1080 to Tycho for his full nav map and his functional dragable chrono to OLC, Hitman, Mackman94. All their nice tools are in the mod ! of course to Hansolo for his wonderful WAC5 ! and to all modders and sh3 lovers Ericlea :Kaleun_Salute: |
Great job, this is THE must have wide gui for WAC5 :yeah:
No CTD, easy install, and most of all the on/off TDC button! Thanks again for this nice work mate :Kaleun_Applaud: |
Thanks Fifi,
Yes it is top to play WAC5 with this 1920x1080 widegui ! A real pleasure :-) :Kaleun_Cheers: |
Definitely my favorite interface mod. Great work and thank you (including all modders) for keeping this game going strong!
Now I wonder If i should try the full interiors and push my computer to its limit muaaa! |
Thanks jscharpf,
Thanks also to Makman94 because his tools from Magui F are also inside Optimized ARB-Ahnenerbe WideGui 1920x1080 for WAC5. |
New Update with :
load bar at loading screens resized + -Binoculars view : graduations deleted, now it is easier to see planes (Wetzlar 7x50 nether had graduations at WW2) Before : with irrealistic graduations https://i36.servimg.com/u/f36/19/84/56/02/sh3img19.jpg https://i36.servimg.com/u/f36/19/84/56/02/normal10.jpg Now : without graduations https://i36.servimg.com/u/f36/19/84/56/02/sh3img20.jpg https://i36.servimg.com/u/f36/19/84/56/02/sh3img21.jpg Updated 24 nov 2018 link to Post 1 : http://www.subsim.com/radioroom/showthread.php?t=239167 :Kaleun_Cheers: |
nice, any chance to have that draggable stopwatch in the mod in the future ?
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Hi,
Draggable stopwatch wich can stayed in position everywhere in any screen is already in the mod. If you mean functional draggable stopwatch from tycho, I have to edit menu_1024_768.ini and to test it. (but tycho's functional draggable stopwatch is without ticking sound outside of the scope screens.) http://www.subsim.com/radioroom/showthread.php?t=238735 wait and see lol :salute: |
release for tomorrow :
uboat rose in F5 or F6 map (when zooming) |
That’s a useful addition! :up:
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New Update 24 nov 2018 with :
-uboat compass rose in F5 and F6 map (when zooming) (edit : to do this i added Submarine folder in the mod) https://i36.servimg.com/u/f36/19/84/56/02/sh3img24.jpg https://i36.servimg.com/u/f36/19/84/56/02/sh3img25.jpg Updated link 24 nov 2018 to Post 1 : http://www.subsim.com/radioroom/showthread.php?t=239167 :Kaleun_Cheers: |
New little update 03 dec 2018
-Salvo selector numbers added at uzo view -Infos Year and Infos flotilla completely readable in frames at begin campaign screen - Flotilla icons well aligned in transfer screen (edit : to make this i modified menu_1024_768.ini) https://i62.servimg.com/u/f62/19/84/56/02/sh3img28.jpg https://i62.servimg.com/u/f62/19/84/56/02/sh3img29.jpg https://i62.servimg.com/u/f62/19/84/56/02/sh3img30.jpg Updated link 03 dec 2018 to Post 1 : http://www.subsim.com/radioroom/showthread.php?t=239167 :Kaleun_Cheers: |
:Kaleun_Applaud:
Eric, one suggestion : when you make these improvements , it could be useful if you will also tell the name of the files that were modified so i can just replace those files without the need to uninstall/reinstall the entire mod . |
Hi
Ok last post edited. :) |
New Update : 23 december 2018
Mod adapted now for WAC5.2 ! (supermod WAC5.2 is at the moment in test and his release will be soon) the mod still works fine with wac5.01 :-) Updated link 23 dec 2018 to Post 1 : http://www.subsim.com/radioroom/showthread.php?t=239167 :Kaleun_Cheers: |
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