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Attack plot method using the attack disk
All .. I am a bit confused about a method called the attack plot method .. I have watched over and over many tutorials on you tube about the attack disk and how to use, However since I am using real navigation without map updates the very part were I am confused is , why is it possible to mark an x any were on the map and have that represent the position of your u boat .. is there a place were this is explained in a step by step read me that supports the reason why you randomingly can mark the location of your u boat in relation to your target ?
what Iam looking for is a explantion of the method in detail thanks for your help |
Quote:
If you want to do a simple straight-into-the-side shot --- which, as you know, is indifferent to the real distance and insensitive to some degrees of error in enemy course --- what do you need to know and do? Answer:
Now ... do you see anything that would be different if you painted your x 5, 50, 500, 5000 miles away from where you are? As long as the freighter is still due north, 2,500m away, course 120°? The only one I could see is if land or very shallow shallows are in your way while your chosen spot on the card is just showing deep water ... but if you operate in shallow water or next to the coast, you should really know where you are ... By adding/subtracting the right number of degrees to all compass-measured bearings and wrapping any answer <0° and >=360° properly around, you can have the "North" direction your map wherever you like. But since that is going to confuse, we don't do that (much). And that is why you can draw any X on a paper towel and work with that. You might prefer better paper and grids and the right tools, though. :) [1] This technique, enhanced by using a compass instead of having to hold the course, also tells you if you are on a collision course: if the bearing stays (nearly) the same, you are on one. No matter what maneuvers you and the other one have done. Unless you are increasing the distance to each other. |
A Warm Welcome To The Subsim Community > Antonin Dvorak
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