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SUBMARINE WARFARE SIMULATOR IN VIRTUAL REALITY! | IronWolf VR
This is awesome. here is a review of the game. you can watch that review on this youtube link --> https://youtu.be/UozeH6u6wQs
this next link I'm not crazy about the guys actually playing however this is so good. its coop so you can play with your mates on the same ship, you can enjoy that game from this youtube link. --> https://youtu.be/KGzifSvo2Bw and finally another coop view via youtube. I would like to see more stations with more details accessible and allow multiplayer on the same shipping vr. I'm sure they will get there. here is the link. -->https://youtu.be/CvZJ-Oz_OQ4 |
:Kaleun_Thumbs_Up:
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Promising, but still having a good way to go, judging by the vids.
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This will require quite the change in gaming room paradigms. It might be a hard sell to CinCHome that I need an empty room for my gaming. We are not exactly blessed with a lot of empty rooms that can be dedicated to gaming. Since my dogs sleep next to me while I am gaming, a walking VR game might result in stepped on tails. :o It was quite amusing watching people who evidently had never played any type of SubSim playing this. What is learned second nature to us here, is evidently not self-evident to brand new players. One thing I thought was especially disturbing was the graphic of being trapped in a compartment and seeing the water level rise. Yikes, the things nightmares are made of. One thing I did not understand: Is there no way to compensate for the height of the player? I am sure I was not the only one cringing when a person wearing a VT headset stood on a wheeled office chair. What could possibly go wrong. But, are shorter players really at that much of a disadvantage in VR games and there is no way to compensate?? |
I'm not in to VR but I have to admit it looks kinda cool.
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teleport and smooth locomotion options have now been added therefore you no longer have to actually walk if you dont want to. as for height, that's a very easy fix. you just need to install the app called Openvr Advanced Settings https://github.com/matzman666/OpenVR-AdvancedSettings and put your desired height in it. More information from the devs: "Hey guys, we’re moving the night missions and varied weather update into the main branch, thanks to everyone who tested the beta. Next up we’re going to be starting work on the Open World with a world map being the initial focus. Changes from the beta version: Improved enemy projectile tracers Improved enemy AI buoyancy physics Changelog from beta: New content Added a new random mission at night Decreased submarine signature size at night Enemies will fire flares to try and locate the submarine at night Added chance of rain Improved the offshore platform model and textures Quality of life changes Added a new ‘fixed mode’ toggle switch to the periscope so people with limited space or tethering issues do not need to walk around as the periscope rotates Added smooth locomotion option in addition to dash locomotion Added smooth locomotion speed control Added translate options relative to head direction or hand direction Option to hide hand when interacting with controls. Increased resolution of periscope view" https://steamcommunity.com/games/552...45621954501097 |
welcome aboard!
EvidencePlz!:Kaleun_Salute:
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