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seaQuest
I'm a bit surprised no one has modded that futuristic and very capable sub into the game. I understand it would be very overpowered, but it would be fun to play.
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LMAO i forgot about that sub.
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160 knots and twice the size of a Typhoon.
It would make torpedo evasion easy, just step on the gas. On the other hand, depth charge launches would have a nice big target. |
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I'll take the Seaview with the Flying Sub please.
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Except you have the Excelsior in the more subs mod that can do 250kts (and disappointingly doesn't have the Enterprise sensor sound for sonar).
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