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How to find out if mod load order is correct?
Have always been wondering about this. I love sh5 and mods but how can i be sure that they are in the correct mod load order? is there an application for it?
Cause right now my tonnage bar is not filling up which i did experience previously on my old computer. The sort of ix boat mod is not working as well when i checked my fuel range in distance using shift key + 8. :( my mod list: Church's SHV 1.01 Keyboard Commands v1.1 Critical hits 1.1 Torpedos Damage assessment DynEnv v2.9 - 1. Main Mod DynEnv v2.9 - 5.c Ambient Settings - Darker Nights-No Murky Waters DynEnv v2.9 - No Underwater Impurity Patch MQK Gradient_IO MQK LocationMaps_IO MQK ShapeTextures_NO NewUIs_TDC_7_5_0_alt_officer_wounded_by_Torpedo NewUIs_TDC_7_5_0_AltAdvSpeedGraphics_by_naights NewUIs_TDC_7_5_0_ByTheDarkWraith NewUIs_TDC_7_5_0_New_radio_messages_German NewUIs_TDC_7_5_0_No_Snorkel_Exhaust_Smoke No Damn Bubbles, No Damn Halo Mod Realistic ammo amount for AA and deck guns SH5_7A_Conning_Fix SH5_Sinking_ship_hydro_fix sobers game loading tips V8 SH5 sobers mega mod fog V6 SH5 sobers smoke screen V1 SH5 (DynEnv compatible) TDW_Mines_Subnets_Detectable_in_hydro (OH II ) TheDarkWraith_DC_Water_Disturbances_v2_0_SH5 Thomsen's Sound Pack V3.2cg OPEN HORIZONS II v2.5 OH II v2.5 Grid Request fix Patch SH5 Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 sort of. IX BOAT MOD v1a Thanks for any help in advance:Kaleun_Salute: |
Hi KF
Needs to be last as nothing should overwrite your keyboard. Church's SHV 1.01 Keyboard Commands v1.1 You also need to add these fixes. Post #31 Stop Those Circling Torpedoes Peter |
Ok thanks for the heads up.
but i still cant figure out why am i not getting the stats from the sort of ix boat mod xD |
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