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Moving Tabs solution in UI
If you are not blessed with a 1980x1080 screen like me, you can play with the default text file to put 2 UI tabs at the bottom and one in the original position by doing a "default.txt file edit.
I have mine looking like this in the pic below. The txt file edited looks like this.. For those that don't know the "//" causes the line not to be read in the game settings. Removing it"//" makes the line active. //Toolbar position 0,0, (1 to anchor to minimap or 0 for no anchor) //Default toolbars overlap and enabled via tabs/keys //ToolbarsPos=0,0,0 //ForceAllToolbarsOn=FALSE //HelmToolbarOffset=0,0 //DiveToolbarOffset=0,0 SensorToolbarOffset=0,0 <----make this line active by removing the double forward slash (left Tab) Force all toolbars on in bottom horizontal row ToolbarsPos=0,0,0 ForceAllToolbarsOn=TRUE <--- all bars active HelmToolbarOffset=331,-346 DiveToolbarOffset=645,-346 //SensorToolbarOffset=953,-346 (this keeps the masts tab on the left) I hope this helps somebody else with an older monitor like me!:hmmm: https://s26.postimg.org/qvl5beva1/Co...-46-09-408.png |
awesome,thnx.just what i was waiting for.:Kaleun_Cheers:
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welcome aboard!
mpow66m!:Kaleun_Salute:
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Well I have a monitor with a resolution of 2560x1440 how do I get those UI's to line up horizontally on bottom of screen? thanks.
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That is really good solution. Cheers! :)
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Thanks!
I just posted an updated on in an above thread. Sorry for not doing a download but we are preparing for a hurricane:ping: |
Sweet got it to work thank you so much....stay dry and safe.
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No
My toolbars are not showing any color, just white fields with red figures :-(
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Quote:
c:\Program Files (x86)\Steam\steamapps\common\Cold Waters\ColdWaters_Data\StreamingAssets\default\hud \"file goes here" [Player Data Panel] PlayerDataColor1=65,173,77,255 PlayerDataColor2=151,255,144,255 ContactAboveLayer=hud/default/icon_arrow_up.png ContactBelowLayer=hud/default/icon_arrow_down.png MiniMapOff=hud/default/tacmap_minimized.png MiniMapOn=hud/default/tacmap_medium.png [Status Icons] StatusLayout=HORIZONTAL StatusTimeCompression=hud/default/icon_status_time_compression.png StatusShallow=hud/default/icon_status_shallow.png StatusIce=hud/default/icon_status_ice.png StatusMine=hud/default/icon_status_mine.png StatusRunningSilent=hud/default/icon_status_silent_running.png StatusCavitating=hud/default/icon_status_cavitation.png StatusReactor=hud/default/icon_status_reactor.png StatusDamage=hud/default/icon_status_damage.png StatusFlooding=hud/default/icon_status_flooding.png StatusTorpedo=hud/default/icon_status_torpedo.png StatusRangeGating=hud/default/icon_status_range_gating.png StatusActiveSonar=hud/default/icon_status_active_sonar.png StatusPeriscope=hud/default/icon_status_periscope.png StatusRADARMast=hud/default/icon_status_radar.png StatusESMMast=hud/default/icon_status_esm.png StatusEventCamera=hud/default/icon_status_event_camera.png StatusCourse=hud/default/icon_status_course.png StatusDepth=hud/default/icon_status_depth.png [Camera Bearing] CameraBearingMarker=hud/default/marker.png PlayerMarkerColor=210,170,120,255 [Message Log] MessageLogBackground=hud/default/log_background.png LogDefault=255,255,255,255 LogHelm=97,251,246,255 LogManeuver=0,255,255,255 LogSonar=0,255,0,255 LogTorpedoRoom=174,174,255,255 LogFireControl=180,180,180,255 LogXO=255,210,60,255 LogWarning=255,0,0,255 [Other Panels] BackgroundBlockColor=51,51,51,255 TabPanels=hud/default/tabpanels.png ConditionsPanel=hud/default/conditions.png ConditionsTextColor=65,173,77,255 ConditionsPlayer=hud/default/svp_ownship.png ConditionsTorpedo=hud/default/svp_torpedo.png ConditionsWarship=hud/default/svp_warship.png ConditionsSubmarine=hud/default/svp_sub.png ConditionsMerchant=hud/default/svp_merchant.png ConditionsBiologic=hud/default/svp_biologic.png ConditionsUnknown=hud/default/svp_unknown.png ConditionsSeaLevel=hud/default/svp_line.png ConditionsFloor=hud/default/svp_line.png ConditionsLayer=hud/default/svp_layer.png SignaturePanel=hud/default/contact_analysis.png SignatureTextColor1=65,173,77,255 SignatureTextColor2=151,255,144,255 SignatureIconColor=65,173,77,255 SignatureIconNext=hud/default/arrow_next.png SignatureIconPrev=hud/default/arrow_prev.png SignatureIconSelect=hud/default/checkbox_filled.png StoresPanel=hud/default/stores.png StoresPanelCombat=hud/default/stores_combat.png StoresPanelPort=hud/default/stores_port.png StoresTextColor1=0,0,0,255 StoresTextColor2=255,255,255,255 StoresTextColor3=255,255,255,255 CommandoIcon=hud/default/seal.png NoisemakerIcon=hud/default/noisemaker_sprite.png DamageControlPanel=hud/default/damage_control.png DamageControlTextColor1=82,77,118,255 DamageControlTextColor2=65,116,58,255 DamageControlTextColor3=98,70,0,255 DamageControlTextColor4=195,0,0,255 DamageControlTextColor5=0,0,0,255 DamageControlTextColor6=128,0,0,255 DamageControlIcon=hud/default/button_repair.png [Tubes] TorpedoTubeSelected=hud/default/tube_selected.png TorpedoTubeUnselected=hud/default/tube_unselected.png TorpedoTubeDestroyed=hud/default/tube_destroyed.png TorpedoTubeWire=hud/default/tube_wire.png VerticalLaunchSystemTextColor=128,128,128,255 WeaponHighlight=hud/default/weapon_type_frame.png [Buttons] ButtonOffColor=52,165,120,255 ButtonOnColor=70,255,245,255 TorpedoSettingStraightSearch=hud/default/icon_straight_search.png TorpedoSettingSnakeSearch=hud/default/icon_snake_search.png TorpedoSettingLeftSearch=hud/default/icon_left_search.png TorpedoSettingRightSearch=hud/default/icon_right_search.png TorpedoSettingShallow=hud/default/icon_search_shallow.png TorpedoSettingLevel=hud/default/icon_level.png TorpedoSettingDeep=hud/default/icon_search_deep.png TorpedoSettingHomeActive=hud/default/icon_homing_active.png TorpedoSettingHomePassive=hud/default/icon_homing_passive.png MissileSettingWideCone=hud/default/icon_missile_wide.png MissileSettingNarrowCone=hud/default/icon_missile_narrow.png MissileSettingSkim=hud/default/icon_level.png MissileSettingPopUp=hud/default/icon_popup.png GenericArrowUp=hud/default/icon_uparrow.png GenericArrowDown=hud/default/icon_downarrow.png GenericArrowLeft=hud/default/icon_leftarrow.png GenericArrowRight=hud/default/icon_rightarrow.png ButtonSilentRunning=hud/default/icon_ultra_quiet.png ButtonPlotCourse=hud/default/icon_plot_course.png TelegraphDisplayValues=B,0,1,2,3,4,5 TelegraphDisplayMarker=hud/default/helm_indicator_light.png ButtonPeriscopeDepth=hud/default/icon_periscope_depth.png ButtonEmergencyDeep=hud/default/icon_emergency_deep.png ButtonEmergencyBlow=hud/default/icon_emergency_surface.png ButtonPeriscope=hud/default/icon_periscope.png ButtonESM=hud/default/icon_esm.png ButtonRadar=hud/default/icon_radar.png ButtonSonarMode=hud/default/icon_active_sonar.png ButtonNoisemaker=hud/default/icon_decoy.png ButtonNightVision=hud/default/icon_lltv.png ButtonMarkTarget=hud/default/icon_mark.png ButtonCutWire=hud/default/icon_cut_wire.png ButtonEnableTorpedo=hud/default/icon_enable.png ButtonEditTorpedoWaypoint=hud/default/icon_plot_course.png ButtonNextTube=hud/default/icon_next_tube.png ButtonLoadTube=hud/default/icon_load_tube.png ButtonFireTube=hud/default/icon_fire_tube.png ButtonAutoCenterMap=hud/default/icon_center_map.png [Toolbars] HelmMaximized=hud/default/helm_maximized.png HelmMinimized=hud/default/helm_minimized.png DiveMaximized=hud/default/dive_maximized.png DiveMinimized=hud/default/dive_minimized.png SensorsMaximized=hud/default/sensors_maximized.png SensorsMinimized=hud/default/sensors_minimized.png [Recognition Manual] UnitReferenceMain=hud/default/unit_ref_main.png UnitReferenceSecondary=hud/default/unit_ref_info_window.png UnitReferenceTab=hud/default/unit_ref_tab.png UnitReferenceTextColor=0,0,0,255 UnitReferenceTextHighlightColor=maroon UnitReferenceIconColor=100,100,100,255 UnitReferenceIconNext=hud/default/arrow_next.png UnitReferenceIconPrev=hud/default/arrow_prev.png UnitReferenceIconSelect=hud/default/checkbox_filled.png UnitReferenceIconHighlightMarker=hud/default/arrow_next.png [Periscope & Masts] PeriscopeESMMeter=hud/default/esm_frame.png PeriscopeESMMeterFill=hud/default/esm_level_bar.png PeriscopeESMMeterColor=196,70,70,255 PeriscopeToolbar=hud/default/periscope_tools_background.png PeriscopeESMMeterTextColorOn= PeriscopeESMMeterTextColorOff= PeriscopeMaskDay=hud/default/periscope_day.png PeriscopeMaskNight=hud/default/periscope_night.png [Tactical Map] TacticalMapBackground=hud/default/tacmap_background.png TacticalMapOverlay=hud/default/crt_overlay_fullscreen.png TacticalMapContactIcon=hud/default/icon_contact.png TacticalMapPlottedIcon=hud/default/icon_plotted.png TacticalMapSunkIcon=hud/default/icon_sunk.png TacticalMapWaypointIcon=hud/default/icon_waypoint.png TacticalMapInterceptPointIcon=hud/default/icon_intercept.png TacticalMapNoisemakerIcon=hud/default/icon_noisemaker.png TacticalMapKnuckleIcon=hud/default/icon_knuckle.png TacticalMapSonobuoyIcon=hud/default/icon_sonobuoy.png TacticalMapIceHazard=hud/default/icon_iceberg.png TacticalMapMineHazard=hud/default/icon_minefield.png TacticalMapPort=hud/default/icon_port.png IceHazardColor=2,181,99,255 MineHazardColor=255,136,154,255 PortColor=255,136,154,255 PlayerColor=2,145,247,255 EnemyColor=255,136,154,255 NeutralColor=2,181,99,255 VesselTrails=255,255,255,255 TorpedoOnWire=255,255,255,255 TorpedoOnWireActive=255,255,255,255 Torpedo=2,181,99,255 TorpedoActive=255,255,0,255 SensorCone=2,145,247,255 SensorConeActive=255,136,154,255 SonarPingLine=255,255,0,255 TorpedoPingLine=255,0,0,255 ESMPingLine=255,0,255,255 VesselSunk=0,0,0,255 WaypointColor=2,145,237,255 WaypointReadOutColor=230,191,145,255 InterceptPointColor=79,168,225,255 MissionMarkerColorInsertion=2,145,237,64 MissionMarkerColorLandStrike=255,50,50,64 [LandOverlay] Thresholds=0.33,0.3507 ColorBlend=1,1,0.9 LandColor=0,0,0,255 CoastColor=0,0,0,255 WaterColor=0,0,10,255 FilterOverlay=TRUE [HUD LAYOUT] //All positions in screen pixels //From element's default anchored screen corner/position BottomLeftPanelPos=0,0 //Toolbar position 0,0, (1 to anchor to minimap or 0 for no anchor) //Default toolbars overlap and enabled via tabs/keys ToolbarsPos=0,0,1 ForceAllToolbarsOn=FALSE HelmToolbarOffset=0,0 DiveToolbarOffset=0,0 SensorToolbarOffset=0,0 //Force all toolbars on in bottom horizontal row //ToolbarsPos=0,0,0 //ForceAllToolbarsOn=TRUE //HelmToolbarOffset=331,-346 //DiveToolbarOffset=669,-346 //SensorToolbarOffset=331,-272 //Force all toolbars on in right vertical stack, anchored to mini-map ToolbarsPos=0,0,0 ForceAllToolbarsOn=TRUE HelmToolbarOffset=331,-346 DiveToolbarOffset=669,-346 SensorToolbarOffset=331,-272 BottomRightPanelPos=0,0 UpperRightStatusIcons=0,-3 UpperCentreBearingTapePos=0,-2 BottomCentreWaypointInfoPos=0,153 UpperRightTacMapZoomReadoutPos=0,-45 UpperRightPeriscopeZoomReadoutPos=0,-45 UpperRightRecognitionManual=0,0 UpperLeftPeriscopeESMPos=0,0 MainCameraFieldOfView=30 |
Thanks, that did workout properly.
Somehow the text file damaged. Will check your channel.:up: |
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I've played many other sims, been around gaming for a long time and this is the best for support and updates! Also It's lots of fun with all the MODs!! :Kaleun_Applaud: |
Thanks!
Just wanted to say thanks for the work you did on this! Works the charm for me! Appreciate it! :Kaleun_Salute:
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You are more than welcome!
I can confirm it works in 1.08b quite well. Living in South Florida can be trying. I was recording today for a video with 1.08b and we lost power. So much for that Vid. lol Our worst damage was we lost our refrigerator from the hurricane somehow but we'll get over that. I wanted to get a better video card (running a GTX 560) but the card is on the back burner somewhere. :doh: Anyway I'll see if I can put up a video later. I have a pretty good one using the Chinese sub yesterday. But playing on Elite mode, I couldn't finish the first mission. Too many holes in the boat. It was an enemy torpedo fest LOL But I did get back to port where the drydock crew was not too happy..I guess it was a fail/win? :haha: |
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