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-   -   Torpedo activation point clicking (https://www.subsim.com/radioroom/showthread.php?t=233067)

nesbit 08-19-17 06:32 PM

Torpedo activation point clicking
 
Maybe I'm doing something dumb, but it feels like I have to click a bunch of times for the torpedo activation point to stick to the map. Is there a trick to this?

Captain
Prodigal

Julhelm 08-20-17 04:56 AM

It's a right click.

nesbit 08-20-17 11:13 PM

hmm. On my main map (TAB) right click does nothing. I have to left click to launch a torpedo. I guess I might have accidentally swapped buttons in the config. Still it doesn't always take the first click, especially if I'm moving the waypoint before it activates...

GeneralGamer 08-21-17 04:44 AM

If you mess up your commands you can reset them easily.

Go to your ---->>> install directory for keyboard optipons

"C:\users\yourname\appdata\localLow\Killerfish Games\ColdWaters\options.txt" file and just delete the options.txt file.

The next time you start the game it will make a new one all clean and new. I had to do this once myself:)

-Pv- 09-03-17 12:35 PM

There is also a button in the Options->Controls UI to reset to defaults. This UI also includes the invert mouse so I assume that would also be fixed with the reset. Does forcing the game to rebuild the file by deleting it also reset the other game options UI tabs to default?
-Pv-

GeneralGamer 09-03-17 12:59 PM

Quote:

Originally Posted by -Pv- (Post 2510347)
There is also a button in the Options->Controls UI to reset to defaults. This UI also includes the invert mouse so I assume that would also be fixed with the reset. Does forcing the game to rebuild the file by deleting it also reset the other game options UI tabs to default?
-Pv-

I can't answer that with certainty, but mine was so messed up I just deleted it. Reseting might work just as well. Either way won't hurt


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