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AI torpedoes for DD's PT boats Cruisers etc
Okay know we have AI torpedoes working for DD's, Ca, PT etc.
I forgot how to install and the mods I found readmes are not clear. Tried searching but not coming up. Anyone have a thred or a guide on how to add torpedoes to this ships. Detailed as possible? I just revamped the Battle of Savo Island in RSRD TMO. Correct ships classes on both sides now. Want AI torpedoes for the battle so can finish this up and release to the community. |
Well, I've searched the site several times today, and for the life of me, cannot find the thread where I downloaded a mod that has several surface ships with the launchers on them... Little mention is made of them, and I think it's in an old thread of yours, but I wouldn't swear to it... Anyway, try this one:
http://www.subsim.com/radioroom/show...06#post1190606 which is Page 8 of DarkFish's thread, and about 6 posts below yours, some of the fellers begin talking about modding ships. I don't think they ever "finished" a working tutorial, but someone used it to make their ships mod... If I could at least find the downloaded mod I have, we'd at least have the name to search on for that... :lol: Let me tell you, it's a bother gettin' old... |
there you are :
http://www.subsim.com/radioroom/down...o=file&id=5205 |
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Funny, I have that downloaded but it confused me as a lot in the file and no readme.I put it in my folder to look at later and forgot. |
I've been going through the "tutorial" stuff discussion from Admiral Von Gerlach, DarkFish and Peabody, and trying to find things in the files. At the beginning of the discussion, Pasterz talks about the ships from "Miner" (1436, I assume) and how v1 worked, and v2 did not, of the torpedo mod. Found this:
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...further down in miner1436's Ship Pack 1 release thread (page 4??). I don't see where he ever "fixed" that issue, so check your files. |
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