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-   -   Recognition book (https://www.subsim.com/radioroom/showthread.php?t=231477)

hauangua 05-27-17 10:34 AM

Recognition book
 
but Length of the ship in recognition book??
How can i find it ?

propbeanie 05-27-17 02:20 PM

In most mods, it's not recorded in the Recognition Manual. However, if you want "fake" information, you can open the CFG file in the Data / Sea / Ship folder, and it's got the length, width, mast, draft and displacement figures. It'd be a bit of work, but it's possible to get to...

hauangua 05-28-17 03:43 AM

Quote:

Originally Posted by propbeanie (Post 2486970)
In most mods, it's not recorded in the Recognition Manual. However, if you want "fake" information, you can open the CFG file in the Data / Sea / Ship folder, and it's got the length, width, mast, draft and displacement figures. It'd be a bit of work, but it's possible to get to...

Thanks propbeanie
no one made recognition book mod with lenght ship?
unnecessary?...

propbeanie 05-28-17 07:18 AM

Difficult to do, and redundant info in most cases.

BigWalleye 05-28-17 11:16 AM

There is a pdf by Hitman called "Tutorial for 100% realism manual targeting" available here:

http://www.subsim.com/radioroom/down...o=file&id=1647

In addition to being useful and informative in its own right, it also contains a page headed "Merchant Aspect Ratios" which has aspect ratios (length to mast height) for every merchant class in SH4. I believe the only use for length is to calculate the ship's aspect ratio, which is used in determining AoB. If you already have the aspect ratio, you can use it directly to determine AoB. The table is a single sheet (actually only half a page long) so you can easily keep it handy and refer to it while playing the game.

Of course, if you really want to know the ship's length for some reason, you can also use the aspect ratio. Multiply by the mast height (which is in the rec manual) to calculate the length.

hauangua 05-28-17 10:39 PM

Quote:

Originally Posted by BigWalleye (Post 2487123)
There is a pdf by Hitman called "Tutorial for 100% realism manual targeting" available here:

http://www.subsim.com/radioroom/down...o=file&id=1647

In addition to being useful and informative in its own right, it also contains a page headed "Merchant Aspect Ratios" which has aspect ratios (length to mast height) for every merchant class in SH4. I believe the only use for length is to calculate the ship's aspect ratio, which is used in determining AoB. If you already have the aspect ratio, you can use it directly to determine AoB. The table is a single sheet (actually only half a page long) so you can easily keep it handy and refer to it while playing the game.

Of course, if you really want to know the ship's length for some reason, you can also use the aspect ratio. Multiply by the mast height (which is in the rec manual) to calculate the length.

Thanks BigWalleye
:salute:

CapnScurvy 05-30-17 02:56 PM

Accurate ship lengths/heights are in Optical Targeting Correction.

Ship lengths are added into the Recognition Manual as well:

http://i175.photobucket.com/albums/w...ee/TaihoRM.jpg

By following the use of the Omnimeter, measurements made from the Telemeter Divisions of the periscope lens will produce accurate Range and/or AoB determinations.

hauangua 05-31-17 12:14 AM

Quote:

Originally Posted by CapnScurvy (Post 2487596)
Accurate ship lengths/heights are in Optical Targeting Correction.

Ship lengths are added into the Recognition Manual as well:

http://i175.photobucket.com/albums/w...ee/TaihoRM.jpg

By following the use of the Omnimeter, measurements made from the Telemeter Divisions of the periscope lens will produce accurate Range and/or AoB determinations.

Thank you so much CapnScurvy! That's exactly what I was looking for.
Can use your OTC version "1.5_Optical Targeting Correction 031312 RSRDCv502"
in FOTRS Ultimate Project ?

BigWalleye 05-31-17 06:10 AM

(Sigh!)

Cap'n, I know you have been putting some of your great work into the FOTRS Ultimate project and are probably plenty busy with that. But some of us still prefer RFB. (At least one of us, by my count.) And, of course, there is no OTC version which compats with RFB. Maybe someday, please?

There is so much good stuff in OTC. I have pirated your Range dial into my personal mod soup. But I realyy wish I had access to the whole OTC package. The improved rec manaul is just icing on the cake.

propbeanie 05-31-17 07:30 AM

That's more of that "wizardy" (black magic, even) in the menu_1024_768.ini isn't it?... :lol:

CapnScurvy 06-02-17 12:53 PM

Quote:

Originally Posted by propbeanie (Post 2487710)
That's more of that "wizardy" (black magic, even) in the menu_1024_768.ini isn't it?... :lol:

The addition of the word "Length" is indeed from adding it through the menu_1024_768.ini file. Placing it above the measurement figures in the Recognition Manual. Although, the actual figures of feet/meters comes from the Names.cfg file. As my image shows, the Taiho Fleet Carrier from the Names.cfg file looks like this:

Taiho Fleet Carrier <several spaces> 821ft / 250.3m

This is the only way I know of to get the length measurement of any ship to be displayed in the RM.

Funny thing about the menu_1024_768 file. There IS a parameter for "Length" to be read in the Recognition Manual section, however, unlike the "Height", "Draft", "Tonnage" figures that pick up these measurements from the ships.cfg file....the "Length" parameter is "inactive". It doesn't do anything! I can get it to display its name...."Length", but the Length= figure from the ships.cfg file means nothing to the game! Just another reason why a game "patch" would be in order to correct these short comings that only a hard coded patch can do.

propbeanie 06-02-17 04:52 PM

Another one of those "variables" that are there, but never instituted... rodger on the "update"... :lol:


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