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repaint guns
I have repainted the ship with no problem, but I'm not able to repaint the guns in the guns.dat. I use GIMP. Is there anybody who can explain how to do?
Thanks This is the new Littorio's hull https://s16.postimg.org/j341ivvud/SH...19_29_7_61.jpg |
Hi mate!
Aren't gun's *.tga included into dat? (As embedded images) |
Yes. I have exported the material's embedded image, but after modified and re imported, in game it has no change. With the ship hull, the same procedure works.
(Il problema é che, pur avendo modificato colore e tonalitą, nel gioco non cambia niente Il motivo credo che sia il canale alfa ma non sono sicuro). |
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Another hint.... if there are numerous guns files the littorio guns could also come from another gun dat file. Often mods are added and the guns exist more than twice in the guns library files.
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Thanks to all.
I will check |
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As far as I understand it. As far as pushing limits, if its overwriting other ids then it is rewriting in the same address space? I'm not sure. |
Thanks again.
An other question about ID: For me is simplier to write an example: In ship#1 I have: In Dat file a node with ID "123abc" and in Sim file the related node with ID "456abc"; In ship#2 I have: In Dat file a node with ID "789abc" and in Sim file the related node with ID "456abc" (the same ID on ship1). Is this considered a conflict or not? The fact that the two ID in sim file are referred to different .dat ID, is relevant? |
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Ok thanks
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