SUBSIM Radio Room Forums

SUBSIM Radio Room Forums (https://www.subsim.com/radioroom/index.php)
-   SHIII Mods Workshop (https://www.subsim.com/radioroom/forumdisplay.php?f=195)
-   -   [WIP] Playable Axis Warships (https://www.subsim.com/radioroom/showthread.php?t=227445)

itadriver 08-26-16 03:47 PM

Playable Axis Warships
 
I'm making a mod "Axis Warships" for LSH2015. From 1939 until june 1940, with playable KM warships (from Kiel) and then with RM warships (from Taranto). During campaign there will be less merchant ships. There will be, instead, a lot of CV, BB, BC, CA and CL.
At now I have added WAC 4.1 and WSM 3.0 warships and I made "RM BB Littorio" and "RM CA Gorizia" playable for LSH2015. All is working fine but I have a problem:
I have (when it is hit) a continuous message "Flak Gun 3 damaged" that doesn't stop. It happens also when there is a flooding.
What have i wrong?
Thanks in advance for help.
(I hope my English is understandable)

https://s22.postimg.org/mlfwgpdb5/flakgun3.jpgupload

itadriver 08-26-16 03:56 PM

pics

https://s10.postimg.org/htjer637d/Gor01.jpg

https://s10.postimg.org/fq8zji3eh/Gor02.jpg

https://s10.postimg.org/qr44oivnd/Gor03.jpg

https://s10.postimg.org/43ovidg3d/Gor04.jpg

https://s10.postimg.org/kfyx83uex/Litt01.jpg

https://s10.postimg.org/urba0rm49/Litt02.jpg

https://s10.postimg.org/jt00ikxix/Litt03.jpg


free image hosting

Niume 08-27-16 02:48 PM

Awesome can't wait for it. WSM 3.0 is a bit outdated We really need new playable warship mod

Niume 08-27-16 02:56 PM

If you need testing PM me or just reply I am willing to help I have a lot of free time

itadriver 08-28-16 03:02 AM

Ok. I will remember.
Thanks :)

I'm changing the damage model of Littorio, then I can give you.

itadriver 08-28-16 09:19 AM

Quote:

Originally Posted by itadriver (Post 2429719)
but I have a problem:
I have (when it is hit) a continuous message "Flak Gun 3 damaged" that doesn't stop. It happens also when there is a flooding.
What have i wrong?
Thanks in advance for help.

Solved

chrysanthos 08-29-16 11:18 AM

its looking great good luck and we are waiting the release to try it out :D

itadriver 08-30-16 11:07 AM

Also Italian ship will have the radar :ahoy: (yes I know, not historically true)

https://s9.postimg.org/fvc5h0u0f/SH3..._22_13_851.jpg

the end will arrive by floodind and not by damage

https://s9.postimg.org/a9pqcytbj/SH3...0_35_46_78.jpg

https://s9.postimg.org/dhyt3r4z3/SH3..._37_24_919.jpg

It will not be so simple as wsm3.0, so if you see three "BB" in front of you, think well on what you want to do :k_confused:

https://s9.postimg.org/z1pck7ai7/SH3...0_23_45_42.jpg

https://s21.postimg.org/5iksxv4jr/SH..._37_28_960.jpg

Akotalaya 09-25-16 04:53 PM

will it be gwx compatable? im looking for a surface ship mod...would also like it to be campaign playable...haha...i bought sh3 to really just mess with :haha:

itadriver 09-26-16 10:10 AM

Give me your email in MP. I made the Littorio for wsm 3.0. You can use Littorio as a ixd2 in the campaign


All times are GMT -5. The time now is 10:57 AM.

Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.