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Duplicated ships in submarine bases
Hello I have weird glitch where ships are duplicated and they are stuck inside of each other pls help :)
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Hi!
Where do you find this? What mods \ megamods are you using? |
This can happen when two Campaign_SCR files are somehow merged? Or I by Accident left a Single Mission in my Mod folder that I had Made on the Campaign_SCR file and when I started a Campaign without disabling I had Two of everything as you described.
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Maybe more than one campaign activated in GXW? Like atlantic and med...
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So its my mod list here :
Generic Mod Enabler - v2.6.0.157 [D:\Žaidimai\Silent hunter III wac\SilentHunterIII\MODS] OLC 'Gold' MkII ~ Option 3 ~ Environment with EDE and GUI OLC 'Gold' MkII ~ MkIId Update (Enable After MkIIc) ACM Reloaded for OLC 'Gold' MkII ACM Lite Map TheDarkWraith_Ship_Plane_Fire_Damage_v1_4_SH3 Torpedo damage Final ver2.0 Waterstream+Exhaust Combi V2.3 for GWX3 Thomsen's Sound Pack V3 WB's USAM v69.61.1 Part 1 WB's USAM v69.61.1 Part 2 WB's USAM 2 Rubini's GWX 3 rocket fix TMT v2 (GWX3 version) TKSS18 German U-Boats Compilation U-Boat VIIB (Skin 1) Turm 1-2 V1 U-Boat VIIC (Skin 3 (U-407)) Turm 1 U-Boat IXC (Skin 1 (U-123)) Turm 1-2-3 FixAllSubGWX S3H-H.sie-Patch-V16B1 EnvSimAct_10 OLC's Modified Searchlight Beams for GWX3 |
Quote:
Greetings rowi58 |
I think like all ships except Important ones Tirpitz and Other bigger ships criusers and etc are stuck in each other making them explode later.
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So anyone? any ideas?
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