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SH5 Campaign
Just a quick survey to find out the issue of stuck campaigns
Open to all users using any mod/s or none If anyone does not know what the Vecko workaround is - please see link below Veckos workaround |
D. Never got that far without cheating. :woot:
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My campaign progress works fine
(I now see you might mean for TWOS users: I am using my own Mod list and the OSI.exe "stuck tonnage bar" fix.) |
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No I mean this to be open for everyone to report. The issue with the stuck tonnage bar should effect all users. What I am interested to see is just how widespread this problem is. I am very surprised that for some the only way to fix is to go though that whole palaver as linked above |
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I'm not sure what kind of revelation you're expecting to get from this thread but you'll hardly get it because Subsim is not very busy place these days. The result can be misleading , I'm afraid... In order to understand what is going on I would suggest you to start your campaign and test it using "Change days in bunker tweak", just like I did. I'm sure you'll understand pretty quickly...:yep: EDIT: Why ther is no "I used Mama's OSI.exe tweak to trigger campaign transfer" option, or something like that? |
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Save game exit game start new campaign silentotto exit game find save files copy past in new career load game v game jumps to campaign screen Quote:
They way I see it is that in game this can happen in one of three ways - like the option reflect Quote:
Can someone just tell me what happens? I assume that you are stuck in the same career (1939) (game not working) or You jump to campiagn screen and continue all ok Quote:
If you have not then you will be stuck in 1939 forever |
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I was part way through CW when I applied the OSI.exe priority fix. I progressed through Happy Times and am now in Mare Nostrum (~July.) During the last campaign when the bug first appeared I had good results by loading my latest saved games twice (see explanation below) when I first started a gaming session to get around the bugged tonnage bar. Worked right through from Monsun Groupe to end of campaign (Final Years). (More detailed explanation: At the start of each session I would load second to last save game, wait until it loaded fully, and then load the latest save which loaded much faster. I assume somewhere during the first load that data that was lost because of the entire game loading at the same time as the save, but as we see the OSI.exe probably didn't have time to be accessed = no tonnage bar.) |
What about just one campaign with secondary missions as new campaigns .
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I wonder what will happen with your save game size etc. (altho ending patrol within campaign reduces save game size) Ships, equipment, ports everything I can think of can be set by date (all within one campaign). Each time you end patrol and start a new one - game updates most:hmmm: |
Tried MaMa's OSI.exe fix first but it did not work on OS7.
Used Vecko's fix to move from Total Germany to Happy Times no problems very good instructions. Peter |
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anyone else playing a campaign? this info helps so please select the option you use to move from one campaign to another (coastal waters to happy times etc):sunny:
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Thanks for the feedback:salute: I have been looking at your save games and every ship you sank was recorded correctly by date. Your tonnage record (for promotion points etc) are also correct. It will be good to compare this to Peter save when he ends his patrol:yep: When your campaign ended (at sea) it was triggered by date. The date was a few days late - this is odd and gives me hope that for some we can factor this in so all campaigns end by date. :salute: |
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