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Question about gun's traverse
Hi everyone!
I'm working now to my new model (Aquila), and i'm trying to fix last guns problems. Now, i've tryed some ingame battles, and after various modifications, there are a couple of guns that shoots into the hull, while they're supposed to have restrictions. If i go to .sim file, for evey turret (identified by parent ID in the dat), i can read end modify some parameters (including traverse, elevation ecc ecc). Should i modify minimum and maximum traverse in degrees? If yes, where are 0,90,180 ecc ecc placed if i look my gun from gunner?s place? http://nauticplace.giornaledellavela...30-500x500.jpg If parent node is rotated (for ex y=180° ) should this be added to traverse's restriction? Thanks and sorry for bad english :oops: |
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I'll try thank you for now ^__^
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