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-   -   Time compression (https://www.subsim.com/radioroom/showthread.php?t=225458)

dungeonBird 04-02-16 01:51 PM

Time compression
 
hello

althought i ve set the time compression in main.cfg back to 8192.

and changed options in the OptionsFileEditorViewer ( time compression tab)
..

even when i am driving on a long distance. the F.A.Q. & Tips did not bring me further.


it keeps changing back all the time to 64x speed .

any ideas?

Sjizzle 04-02-16 02:30 PM

Quote:

Originally Posted by dungeonBird (Post 2394629)
hello

althought i ve set the time compression in main.cfg back to 8192.

and changed options in the OptionsFileEditorViewer ( time compression tab)
..

even when i am driving on a long distance. the F.A.Q. & Tips did not bring me further.


it keeps changing back all the time to 64x speed .

any ideas?

if u have read all TWoS documentation then u must saw the recommendation to not have more then 256 TC open sean and more 64 near lands

dungeonBird 04-02-16 02:56 PM

Quote:

Originally Posted by Sjizzle (Post 2394644)
if u have read all TWoS documentation then u must saw the recommendation to not have more then 256 TC open sean and more 64 near lands

yes, on my own risk i would change.
but i dont even get 256 away from lands.... stuck at 64 taking ages to reach mission sea.


PS: found a solution. thanks anyway

siege00 04-03-16 11:32 PM

Quote:

Originally Posted by dungeonBird (Post 2394650)
yes, on my own risk i would change.
but i dont even get 256 away from lands.... stuck at 64 taking ages to reach mission sea.


PS: found a solution. thanks anyway

[TIME COMPRESSION]
; The first value is the default one, the second value is used when 'travel mode' is activated.
; The two values should be separated by a comma.
; If only one value is specified, that value is used for both default and travel mode.
TimeStop=0
RealTime=1
LandProximity=1,64
CriticalDamage=1
CrewEfficiency=256
AirEnemyDetected=1
SoundEffects=4
CharacterAnim=32
FriendDetected=512
EnemyDetected=512
RadioReport=512
Particles=32
PrayState=1
HunterState=1
3DRender=512
Maximum=512

In case you didn't see that... at your own risk of course. :)


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