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Wolfcat 02-09-16 09:03 AM

Advanced TMA
 
I can get a good solution on a target steady on course and speed. But once torp is launched, all hell breaks loose and the target starts violent evasive maneuvers, my TMA becomes very bad and inaccurate. Any tips on maintaining a good solution on a maneuvering target?

MaDef 02-09-16 10:42 AM

Quote:

Originally Posted by Wolfcat (Post 2380362)
I can get a good solution on a target steady on course and speed. But once torp is launched, all hell breaks loose and the target starts violent evasive maneuvers, my TMA becomes very bad and inaccurate. Any tips on maintaining a good solution on a maneuvering target?

Thats what active sonar is for. I like to wire guide my torpedoes in, and once the target starts evasive, I'll ping him, that tells me exactly where he is and i can maneuver the torpedo past his countermeasures and then activate it.

be careful when using this tactic, cause once you ping, everybody in the area knows you're there.

FPSchazly 02-09-16 11:05 AM

I assume the target's speed goes to its maximum (or verify with DEMON) and then I take the solution and change the course to approximately the torpedo's course. Wait for some LOBs (lines-of-bearing) to come in and see if it's correct, otherwise, adjust as necessary. If you're going against a CPU, it's a pretty good assumption that they'll run in a straight line. If they end up doing a little maneuvering, at least this method will tell you about how far away they got during their run.

Thank you for the idea! I'm making advanced tutorial videos soon and this is one I'll be sure to cover.

Pisces 02-09-16 01:12 PM

Since the target is by definition on the bearing line, I make the torpedo follow along it once I notice the target is trying to avoid. (speeding up in DEMON) Unless a decoy fools it (which can happen), it should eventually find it when it is active. If there is a layer which can hide the sound of the target I make sure before firing the torpedo that it's search depth is set to the layer depth.

Wolfcat 02-10-16 09:13 AM

Quote:

Originally Posted by MaDef (Post 2380377)
Thats what active sonar is for. I like to wire guide my torpedoes in, and once the target starts evasive, I'll ping him, that tells me exactly where he is and i can maneuver the torpedo past his countermeasures and then activate it.

be careful when using this tactic, cause once you ping, everybody in the area knows you're there.

That's an interesting idea. I rarely used active. The only time I used it was when I was escorting a SAG traveling at 20kts in transit. Cuz AI's attention was focused on the surface ships, I was able to sprint drift close to enemy subs and get quick ping out. Cuz it's not a covert mission, stealth is not essential in this case.


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