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Home port wherever
Reading some non fiction as well as fiction, I noticed it was common practice for a WWII fleet boat to leave Pearl, patrol an area, then go to Brisbane instead of returning to Pearl. Or get orders in Brisbane to patrol the Marianas and go to Pearl instead of returning to Australia - then get a radio message ordering a turnaround at Midway instead, canceling the previous order to return to Pearl.
Has anyone looked into changing the flotilla transfer protocol in the game to allow all bases to be "home port", so you have the option of ending the patrol at any base? As it currently stands you have one and only one home port, and you need to be there a minimum number of months and patrols (6 months, 3 patrols in the basic.cfg file) before you can request a transfer. I don't know which files would need to be changed but I would like the option to transfer at whim simply by going into any base and selecting end patrol. |
I believe you would have to go into the files and change the dates that the ports are available. As to which file, I'm not sure. The most I have done is alter torpedo damage for giggles and grins. :03:
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sniper,
i have been looking for a way/fix/patch to make Guam/Marianas a home base but cannot find a way to do it. if you find a way or figure it out please let me know. mark |
home ports
looking through several files shows me that it would be real hard to make those changes. very thing shows either pearl or fremantle as flotilla headquarters.
I guess if it was possible to add more flotilla headquarters than it would make them as possible home ports. I'll look at that and get back to you. it would sure help with the long trips out and return, those bug me too. |
homeport change
I finally figured out how to make midway a homeport, the only problem with this fix is if you try to leave port from the tender or dock- it puts you out to sea about 50km, if you choose to leave from outside of port-you are at sea about 10km from midway.
this changes the pearl homeport to midway around june 29th 1942. the file you need to add this is to is the Silent Hunter 4 Wolves of the Pacific\Data\UPCData\UPCCampaignData\flotillas.upc paste the below over the listing at the start of the file which shows only pearl is a homeport [Flotilla 1.Base 1] ID= PearlHarbor NameDisplayable= Pearl Harbor, Hawaii ExternalBaseName=Pearl Harbor AvailabilityInterval= NULL, 1942-06-28 DepartureDescription1= -18954703, 2562919, 45.918098 ; Enum of available points, choose one randomly each time a patrol is started DepartureDescription2= -18954874, 2563059, 46.252201 DepartureDescriptionOut1= -18957616, 2548824, 242.189346 ; Enum of starting points for when the player selects the option to start outside the base [Flotilla 1.Base 2] ID= Midway NameDisplayable= Midway ExternalBaseName= Midway AvailabilityInterval= 1942-06-29, NULL DepartureDescription1= 21867308, 3386167, 267.488647 DepartureDescription2= 21867861, 3384261, 0 DepartureDescriptionOut1= 21899908, 3381216, 210.175903 by making this change it should not effect other mods if make backups of your orginal upc file. if someone could tell me how to upload this whole file I would, but the site says the file is too big for a txt file. hope this helps you all. may also try to fix Guam as a later home port, its just trying to find close map coord in that file. I'll try to get the leave from tender/dock better, but will take time.:salute: |
sfc
what are the departure descriptions? what do the parameters indicate? i am working on a Guam home base that hopefully will compatible with TMO 2.5. |
Quote:
DepartureDescription1...2...3... |
departure descriptions
as ToroX stated those numbers are map coord. I spent about 3 hours changing the numbers from pearl-then starting a new career in 1943 to tell where the start point was-the I would adjust the numbers again again till my start point was close to midway.
after changing my own flotilla file I went back to a saved career, I sailed from pearl but the briefing said midway- the I docked at midway and started a new mission. so this does work and I have played a mission from my old saved career. about guam as a home port, trying out some numbers got me real close to guam but I did not copy them down, I will try to figure that out another day, but you can make guam a home port by changing [Flotilla 1.Base 2] to a base 3 and changing [AvailabilityInterval= 1942-06-29, NULL] to [AvailabilityInterval= 1942-06-29, what ever date]. and of course the name too. the big thing is the map coordinates. TorpX do you know how to get the map coordinates? is there a way from the game map? on making all ports a home port, I'll try to look into that soon and does anyone know where the minimum number of months and patrols needed before transfer. I checked the basic.cfg and that covers the german mission stuff. anyway keep sinking those ships and goodnight. its 1:45 am here:-? |
sfc,
yeah, i understand they are map coordinates, and like you, i am trying to figure out how to figure them out. does one have to make a home port a careerstart also? i do not necessarily want to make guam a career start as it was activated as a sub base in 1944. |
This thread kinda falls into a thing I was trying to figure out. Been trying to find a way to run the S-boats out of Fremantle, I know it wasn't entirely historically correct but something I've been wanting to do.
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Are there any ships in the ports you are interested in?
I wonder if you know how and look in the mission and see their coords. Not sure if that is feasible or not. 119 |
answers, I hope
Flying Ducthman- looking at the careerstart.upc you should be able to start a career in the far east command with a s boat and the as the bases are lost you would eventually wind up in fremantle.
also you can edit the careerstart.upc to include a s boat even in the later years of the war. just look through the cfg file to the midwar start- then the CareerStart 3.Flotilla 2 which is based in fremantle and add a s boat to the start up list like this F2Sboat, 6 this will start you in the midwar setting, but if you want to start the war in 1941 you will need to start in manilla and go from there. it is possible to change your starting point to fremantle with a s boat, but you would need to edit the flotilla.upc file by replacing manilla with the settings from fremantle. that would do the trick for yo since that has the correct map coord and everything else. about looking at the harbor and if ships are there, I haven't found a file or map with that data but I will keep my eyes open for that. good luck all:yeah: |
Mark I did not answer your question,sorry
sorry about not answering your question in my last post. about the best we could do is make guam as a home port just after it is taken back by us. I'm thinking of doing that with my game set up just as I did with midway. Oh yeah everyone, I will try to come up with a message to be broadcast announcing the move to Midway on the 30th of June 1942, otherwise if youare on patrol from pearl on that day and sail all the way back to pearl to find you can't dock and finish the mission- you would most likely be a little upset. I'll try to get that out soon.
and Mark, do you want me to get that move to guam out real soon or can I take awh:subsim:ile? |
sfc,
i am most of the way there....all i need is a hint on how to compute the departure descriptions and i think i will have it. if you can give me a hint as to how to calculate what i need i can complete it. i tried to reverse engineer new values based on what is published for midway and pearl but i could not figure it out. i am only allowing guam to be a home port during 1944-5 and not messing with the careerstart. |
Mark
I will try to get that info to you as soon as I can, the you can make changes to the flotilla.upc file so guam will be the new home port when it came up as a refit location.:)
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