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-   Silent Hunter III (https://www.subsim.com/radioroom/forumdisplay.php?f=182)
-   -   My new mod will be? (https://www.subsim.com/radioroom/showthread.php?t=221957)

Tycho 09-17-15 01:36 PM

My new mod will be?
 
What is hiding behind the handle?
The answer will be after couple of days.
Already proven that works, just need to finish and test it.
http://oi58.tinypic.com/2nvdnhd.jpg

Fahnenbohn 09-17-15 02:23 PM

I'm sure this is going to be another great addition !! :hmm2:

:ping::ahoy:

complutum 09-17-15 04:18 PM

:Kaleun_Smile:

I will be watching this.

jaxa 09-18-15 12:37 AM

Tycho, what GUI do you use? Never seen it before :hmmm:

Tycho 09-18-15 02:34 AM

The base is Hitman GUI with hundreds edits by me.

Fahnenbohn 09-18-15 06:11 AM

Quote:

Originally Posted by Tycho (Post 2345463)
The base is Hitman GUI with hundreds edits by me.

It looks very clean. :up:

sublynx 09-18-15 06:58 AM

looking forward to this!!

LGN1 09-18-15 02:40 PM

Hi Tycho,

waiting curiously...

BTW, what map are you using? Is it your own work? It looks nice.

Regards, LGN1

Tycho 09-19-15 04:29 PM

Quote:

Originally Posted by LGN1 (Post 2345569)
BTW, what map are you using? Is it your own work? It looks nice.

data\Terrain\Maps\map1
data\Terrain\Maps\map2
I look now and don't remember already, from where are .raw files.

data\Terrain\Pal\Terrain.act
Is reversed, darker for shallow and brighter for deep waters.
Here, on subsim have a mod for that. Mine is just different values.

data\Menu\Gui\StrTactMap.tga
I made it from a random paper texture found through google.


Nobody tried to guess.

Ok! I named it KzS Notepad.
Look here: SHIII Mods Workshop

RConch 10-03-15 10:16 AM

Ready for an update on your testing. :salute:

ratatoeskr76 10-04-15 04:35 AM

My guess
 
The start procedure for starting V2 missiles from your boat? :rock:

sublynx 10-04-15 03:03 PM

The answer can be found from a TEC thread over in the SH3 mod Workshop.


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