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-   -   Qestions about: Torpedo chance of failure, Real Navigation, NewUI_7.4.2. (https://www.subsim.com/radioroom/showthread.php?t=221903)

Element4ry 09-13-15 06:55 AM

Qestions about: Torpedo chance of failure, Real Navigation, NewUI_7.4.2.
 
Hello. Recently I've been playing with TDW Generic Patcher, and finally patched my game. I've noticed there's an option for torpedo failures - I patched them as well and started the game. In game everything worked like intended. I went hunting ships. First, was a marchant ship. I aligned my position parpendicular to his course. Quickly found firing solution and fired two torpedoes. Both were a duds! Fired another two - first was a dud, second exploded prematurely mid way to the target. Some time later I found a convoy in convincing position so I took my chances. Hoped to sink two ships at least with six remaining torpedoes. Firing solution was perfect, range was 700 meters - poor chance to miss a ship. First torpedo gone missing, second was a dud, third hit the target as intended, fourth and fifth gone missing, sixth was a dud... After this I turned off the patches related to torpedoes failure chance. It seems the patches crank up the chance of failure to some ridiculous level. Is it working as intended?

I might as well messed something up in TDW Generic patcher. If there's any proper configuration for that section of TDW please let me know - I didn't found anything about it yet. Besides of the patcher I'm using only TDW's NewUi_7.4.2 and Real Navigation.

Also it came through my mind, about Real Navigation - is there a way to increase how long navigator is showing me my position on the map? Right now it's only about 20 seconds, a little bit too short for me.

Last qestion is about TDW's NewUI_7.4.2. I'm playing on monitor wich have ratio of 5:4. This causing small little problem with crew portraits bar near the botton of the screen - these portraits are covering my heading indicator. Not whole but like a 70% of it. Still I can get a reading from it but it's just annoying. Is there any way to move these portraits few centimeters to the right?

THEBERBSTER 09-13-15 10:57 AM

Hello E

I would suggest that you try this mega mod and add on.

The Wolves Of Steel Thread. (TWOS) (Posts 1 & 2 By vdr1981

The Wolves Of Steel > Adds The Missing Target Identify Icon Back > Wind & Smoke addon Mod

It comes with its own gps file for the Generic File Patcher.

Also add on mods for different screen resolutions.

Peter

Katze 09-13-15 11:10 AM

Quote:

Originally Posted by Element4ry (Post 2344376)
Hello. Recently I've been playing with TDW Generic Patcher, and finally patched my game. I've noticed there's an option for torpedo failures - I patched them as well and started the game. In game everything worked like intended. I went hunting ships. First, was a marchant ship. I aligned my position parpendicular to his course. Quickly found firing solution and fired two torpedoes. Both were a duds! Fired another two - first was a dud, second exploded prematurely mid way to the target. Some time later I found a convoy in convincing position so I took my chances. Hoped to sink two ships at least with six remaining torpedoes. Firing solution was perfect, range was 700 meters - poor chance to miss a ship. First torpedo gone missing, second was a dud, third hit the target as intended, fourth and fifth gone missing, sixth was a dud... After this I turned off the patches related to torpedoes failure chance. It seems the patches crank up the chance of failure to some ridiculous level. Is it working as intended?

I might as well messed something up in TDW Generic patcher. If there's any proper configuration for that section of TDW please let me know - I didn't found anything about it yet. Besides of the patcher I'm using only TDW's NewUi_7.4.2 and Real Navigation.

Also it came through my mind, about Real Navigation - is there a way to increase how long navigator is showing me my position on the map? Right now it's only about 20 seconds, a little bit too short for me.

Last qestion is about TDW's NewUI_7.4.2. I'm playing on monitor wich have ratio of 5:4. This causing small little problem with crew portraits bar near the botton of the screen - these portraits are covering my heading indicator. Not whole but like a 70% of it. Still I can get a reading from it but it's just annoying. Is there any way to move these portraits few centimeters to the right?

Since you have enabled Torpedo failure patches using TDW's Generic Patcher you'll also need to install one of the 4 add-on mods for torpedoes included in FX_Update_0_0_22_ByTheDarkWraith. It will adjust the default failure rates set in the stock game to more 'historical' rates.

Enable it before TDW's NewUI.

Edit: I see they are also included in the Generic patcher / MODS folder as the zip file " All the torpedoes modified for torpedoes failure patches (GenericPatcher add-on).7z "

Quote:


v0.0.22
- included 4 add-on mods for torpedoes. One of them is to be used if the Torpedo patches of my Generic Patcher is enabled.

Element4ry 09-13-15 01:42 PM

Thank you for pointing that, Katze! It seems I overlooked that. Now I have whole patcher somewhere else, and I didn't placed the stuff from MODS folder of the patcher in the MODS folder in SH5 directory. This way, probably more things not working properly. I need to read instructions for TDW's patcher once again and more careful this time.

Berbster, I'm considering giving it a try, but I'm a bit worried about stability of the game. Also I want to familiarize myself more with modding in SH5 before using that big mod package.


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