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Corrupted saves
My apologies if this has been asked and answered.
I just ran into an issue where I try to load into my most recent saved game and once it reaches 100% the game crashed to desktop. Running rsrdc and rfb. Have applied the memory fix. Is there any way around this that you guys know? I would hate to lose this patrol; it was very lucrative. |
If you have changed mods at all after you saved the game there is a good chance that you'll crash to desktop on loading. That's normally the problem. You need to know the exact mod configuration that you saved the game at in order to restore successfully.
Alternately, if you have a save from the last time you were in port that should load. |
If you overwrite saves, the save files eventually get corrupted. Best to save in a new file each time. I'll save while in port (fireftr). Then as I save during patrol, I'll add a number to the save (fireftr1) as needed. When I get back to port, I'll delete all the saves and start over.
There are also some rules from the beginning days of SH4 when computers weren't nearly as powerful as now. Save when nothing is in sensor range, on the surface, clear weather. I haven't had any problems myself, but some of the older people said they have. Apparently, the more happening in the program, the more likely a save file can get corrupted. |
Yeah, I was overwriting my saves, so that may have been my problem. I was hoping there was some way to fix that game because I was doing well, but I have just decided to replay it. Thanks for the help.
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I take a somewhat middle ground. Although I'll make a save just before I enter port at the end of a cruise, and make a new save under a new name (RR Cruise 6) upon leaving port, I save over the top of my present cruise, with replay even, throughout the cruise. I pay no mind to surroundings, whether I'm at sea, whether I'm submerged, whether I'm surrounded by contacts or on an empty ocean, whether I'm within x miles of shore or whether I'm facing Mecca. I've even saved with a torpedo halfway to a target.
No problems ever. And I haven't run the large address modification (I did it manually) until my last campaign. Most of the time I ran with 3.2 MB of memory. This isn't SH3. Corrupted saves that aren't our fault are just about completely something that doesn't happen. But random events happen, thus my procedure that means I just have to rewind to last time I was in port if it hits the fan. |
Had the same issue... created a new save each time and haven't had a problem since. It was the overwriting that was the issue for me.
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Ever I do a new save (camp01, camp02, camp03....), and no problems with saves, with or without traffic. I saved games in middle of great RSRDC battles, and reload the saved game without problems. In fact, SH4 is the most stable platform between the SH series.
Best regards. Fitzcarraldo :salute: |
I agree. |
I just contend that errors we encounter are so random that superstition takes over and we find ourselves doing unnecessary things. Failed saves happen sometimes. Pick an interval that you can live with losing that much cruise time and save at that interval, only oversaving the third or fourth save back. Then you always have a fallback that you can depend on.
But trying to attribute reasons to the failures is just futile. They happen very very infrequently and tend to be unrepeatable. We just don't know why they happen. Could easily be a Windows problem and not even related to the game itself. Could even be an iteraction between Windows, certain hardware configurations and the game. Who knows? |
Yeah, I also overwrite all the time and never have bad saves as a result.
I really think RR is right about the superstition thing. One thing that I know for a certainty is bad for the game though is alt+tabbing, probably also with certain popups (like steam or antivirus) trying to show on top compounding the problem. This screws up the games estimation of your depth in relation to sensors somehow. Easily observable is the condition in which CO2 will not drop after surfacing. The opposite can also happen. I.E. I routinely have targets become alerted to my presence when they shouldn't if I have alt+tabbed. For example, a couple of days ago I was working with a convoy attack test mission and had them detect me while submerged at silent running from over 6,000 yards away. In general, these days I always save just before I move to intercept and look out for the specific condition above. |
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I am inclined to agree. |
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Win 7 was already installed when I bought this computer. Because I don't want my personal data to be anywhere near the possibility of a hackable 'Cloud', plus I don't like the user interface of Win 8 or Win 10, I bought a backup Win 7 install disk to install Win 7 and the Win7 drivers on any future computer I may build or buy. When I do buy a new computer (if anything happens) I will replace the HD, install Win 7 on it, the Win 7 drivers, and be on my way. Zip, zap, voilą : ) |
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At that point you can just do a transplant of hard drives from your old computer to the new one and boot the system. Bam! You're in business with an asterisk. The asterisk is that you'll have to reactivate Windows. Do it by phone call--it's an automated process and it works every time. So it's more like zip, zap, fiddle, fiddle but so far (and I look for that to change as Microsoft's fangs continue to grow) you can make a computer made for Windows 8 or above boot Windows 7. |
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Thank you |
Hey vmialpha454,
Sometimes you can make a troublesome save work by loading a single mission or earlier campaign save first, and then loading the reluctant save from there. It may require more than one try. :salute: |
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