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i got some problems with gwx
hi guys i installed gwx but i got some issues.
im playing at %42 reality.well im not ready for some real things yet :D first of all there is a problem with hydrophones.example you're cruising and hydrophone guy says (sonarman i guess) i spotted an merchant moving slowly bearing 308 long range. when i check map there is nothing on map. no spot indicator... well of course i can figure it out where it is by bearing etc.. but its pretty annoying. after bit chasing according to bearing etc.. then it shows the hydrophone marker. also that marker is bit weird because there is an empty point center of line (i mean that black spot line on map not the marker) it shows like 2 pieces. and there is an degree circle around my uboat at map. you know the thing u use for getting bow angle of target. well im not using manual aim for now. is there any way to close it? also i got an 22 inc widescreen lcd monitor. when i apply resolution fix that periscope issue happens. when i leave the periscope my pointer appear at launch button and waste an torpedo. is there any fix for this? a gui mod maybe? here is the mods im using http://i.hizliresim.com/B0AMmp.jpg |
welcome aboard!
ecanduysak!:Kaleun_Salute:
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well im 2 years older then u :rock:
edit: funny isnt it :D |
nobody can help me i guess?
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Hi mate!
If you use resolution fix you need a GUI for that resolution. For example: 1360x768: MaGUI 3.4 Widescreen. 1920x1080: Anhenerbe GUI WS. With only GWX installed and resolution fix, you will have a lot of problems... Best regards. Fitzcarraldo :salute: |
In the stock game it is easy to measure the hydrophone line and find out exactly how far away the target is. GWX changes that so you can no longer measure the line.
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is there more 1920x1080 gui's? steve: after some test with this new gui and hd resolution im fine with it. i get used to it :D (its pretty easy just following the direction :salute:) there is only 1 problem left. well some mod files having conflict with each other as i read from old topics there is some kind of an order i guess. which order should i go for mods? (i want to add selected ones too) http://i.hizliresim.com/ZVEOMG.jpg errors: http://i.hizliresim.com/ngWJWV.jpg http://i.hizliresim.com/lyWbWr.jpg http://i.hizliresim.com/Myvav1.jpg http://i.hizliresim.com/OZLyL4.jpg |
Any mod that uses the same files as another mod is going to overwrite those files. JSGME is nice enough to tell you, so you can decide. The one you need to install last is the one whose file you want to use. In the case of a text file you can find out what exact file is changed and create your own. I do that with the "Commands" file, so no matter what I install I can adjust it accordingly.
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Looks like you're sorted...Welcome to SubSim :sunny:
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Welcome Ecanduysak and fette Beute!
Have you tried Conus' widescreen mod ("Conus' SH3GWXWS 2.3" => search in google for this and you will find the subsim thread with download link) yet? I use it on my widescreen notebook and love it!
Best regards Ratatoeskr |
A Warm Welcome To The Subsim Community > ecanduysak:subsim:
You Will Always Find Someone Here To Help You :sunny: New To Silent Hunter <> Need Help <> Click On My Thread Link.:salute: Subsim <> How To Donate <> See The Benefits <> Support The Community :yeah: |
S! ecanduysack,
I join the others and also whish a very warm welcome on this fantastic forum Amicalement |
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