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-   -   Time compression question (https://www.subsim.com/radioroom/showthread.php?t=221481)

MK2 08-13-15 08:54 PM

Time compression question
 
I played SH4 with TMO mods really hardcore for a few years 2009-2010 so recently got back into it to try operation Monsoon mega mod. Its awesome but I forgot how time compression works.
I am sitting at 45 meters on bottom engines shut down trying to conserve battery and have a ton of stuff to try and repair. does time compression switch off? I set up my repairs etc but still stuck in 1:1 compression...is it the mod or base game? forgot ..sorry

Torplexed 08-13-15 09:26 PM

Quote:

Originally Posted by MK2 (Post 2336202)
I played SH4 with TMO mods really hardcore for a few years 2009-2010 so recently got back into it to try operation Monsoon mega mod. Its awesome but I forgot how time compression works.
I am sitting at 45 meters on bottom engines shut down trying to conserve battery and have a ton of stuff to try and repair. does time compression switch off? I set up my repairs etc but still stuck in 1:1 compression...is it the mod or base game? forgot ..sorry

I think it's the game. If your sub is in very close proximity to land (and when you are on the bottom, you are in very close proximity to land under your keel) the time compression always seems to drop to 1:1.

Sailor Steve 08-14-15 07:32 AM

In your Windows/Documents folder you'll find and SH4 folder that contains all your saved games etc. Inside that folder you'll find another labelled Cfg, and inside that is a file marked Main. That file includes this section:

[TIME COMPRESSION]
TimeStop=0
RealTime=1
LandProximity=128
CriticalDamage=1
CrewEfficiency=128;1
AirEnemyDetected=1
SoundEffects=2
CharacterAnim=4
EnemyDetected=1
RadioReport=1
Particles=8
PrayState=32
HunterState=32
3DRender=32
Maximum=8192

As you can see I have my 'LandProximity' set to 128. You can set that for anything you like. I find it especially useful when navigating the Kiel Canal in OM.

MK2 08-14-15 12:57 PM

Great info! thank you!


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